New Nintendo Trademarks

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Seriously, I would never have believed that a topic about 2 (in words: two) little logos would spark off a 4-page PSP vs DS rant. Plz lock this useless thread.
 
london-boy said:
jvd said:
actually i never claimed one was better .

I'd actually wouldn't mind having two screens the size of the psps screens with one having touch pad capabilitys .

We've been discusing inovation for most of this converstation and we were trying to find common ground. But your right about it just going into circles ...

What i'm actually thinking now is how hard it would be to control a game with two touch screens. ... I think that would be wierd to use . What do you think ?

Well 2 touchscreens can't be used at the same time anyway (how do u hold the thing if u're trying to tap on 2 touchscreens at once?!) so i guess that's not the best idea.
A mouse pad thing would help things a lot, if there is no touch screen.

Yea your right haha , how would u hold it ! Anyway I"m off to chicago .
 
A dual screen handheld gaming console was created by Nintendo with the Game and Watch. The DS is just an evolution of that, but the idea was first put into a console by Nintendo. Bigger screens have been done by many portable gaming consoles like jvd has repeatedly said. PSP just took it a step further. Again a dual screen portable gaming console has never been done before until Nintendo came along, that's innovation. Whether its use is innovative or not is not the issue.
 
PC-Engine said:
Again a dual screen portable gaming console has never been done before until Nintendo came along, that's innovation. Whether its use is innovative or not is not the issue.

I think PSP is innovation because of it''s power, and DS is not, because it looks and is technically prehistorik. Seriously I don't even consider them being in competition. Maybe next Gameboy will be something better, until then Nintendo is going to take a beating.
 
Sony innovated more than most people think.
Not only they changed the console market (whether u like it or not) and made it the size it is today, thanks to the PS1.
If it weren't for Sony, we'd have consoles like the GC with limited libraries like in the old days. Nintendo hasn't changed now with tough competition, they wouldn't have changed if they were still at the top.

Sony keeps trying to find ways to innovate a market that was already quite saturated with crap (mostly from Nintendo and Sega). The Eyetoy was a totally unique idea, and one that has much deeper implications that most of what Nintendo has ever done.
Including DVD playback, making consoles something more suitable for the living room instead of the kids bedrooms is a HUGE innovation, something that helped the console market immensely.
Games got bigger, production value went right up, and it's also because of what the market is today, also because of what Sony did in the PS1 days with the whole "coolness factor" advertising campaign.
 
If you're going to mention how X company changed the gaming landscape then you're going to have to include a lot of companies. ;)

Including DVD playback, making consoles something more suitable for the living room instead of the kids bedrooms is a HUGE innovation, something that helped the console market immensely.

Multimedia playback on a console was done way back when NEC introduced the CDROM drive into consoles. It played music CDs with an onscreen interface complete with dual VU meters. It also played CD+Gs and a few edutainment titles too. Of course back then there was no movie format on optical disc so it wasn't included obviously.

Dr Evil said:
PC-Engine said:
Again a dual screen portable gaming console has never been done before until Nintendo came along, that's innovation. Whether its use is innovative or not is not the issue.

I think PSP is innovation because of it''s power, and DS is not, because it looks and is technically prehistorik. Seriously I don't even consider them being in competition. Maybe next Gameboy will be something better, until then Nintendo is going to take a beating.

Power is a natural evolution, it's been that way ever since. Comparing power between DS and PSP and saying one is innovative because it has more power doesn't make much sense. They're priced differently. If Nintendo wanted to sell a NDS with more power for a higher price, they could instead they decided to add two screens stylus input and a $150 price tag. That can also be called innovation, but that's not the issue. The relevent issue is who came up with an innovative idea first. Every new Nintendo portable has been more powerful than the predecessor, that's evolution not innovation.
 
But if Nintendo hadn't innovated first, Sony would be s*it today. They innovated the CD addon for SNES that didn't ever materialize. Sony copied the Nintendo innovation and made PlayStation. They even copied their controller!
Changing the console market to more mainstream and adult has nothing to do with innovation, it was just luck, being at the right place at the right time.
The Eye Toy is really just a copy of Power Glove idea, a Nintendo innovation.
 
PC-Engine said:
If you're going to mention how X company changed the gaming landscape then you're going to have to include a lot of companies. ;)

Including DVD playback, making consoles something more suitable for the living room instead of the kids bedrooms is a HUGE innovation, something that helped the console market immensely.

Multimedia playback on a console was done way back when NEC introduced the CDROM drive into consoles. It played music CDs with an onscreen interface complete with dual VU meters. It also played CD+Gs and a few edutainment titles too. Of course back then there was no movie format on optical disc so it wasn't included obviously.

My including of Sony doesn't mean i don't acknowledge many other companies that have innovated before them.
In the end, like it or not, the console market today is HUGE mainly because of Sony. Doesn't matter if Saturn had CD playback, if Genesis had a microwave to put on top of it and play 32bit games, if Nintendo had a glove thing that let u control your games (which flopped miserably like many other "innovative ideas" they had).
The games market of today is where it is because of the work Sony did in the PS1 days. Games budget have skyrocketed because of the size of the market, and public acceptance of consoles has changed a lot.
Nintendo are still mostly stuck where they were in the early 90's, i'm amazed some people still praise their "innovative side". In the end, they might have had a few "innovative" ideas (some would call them gimmicky but hey), but they have done nothing to make the market grow to what it is today.
 
Without the PS1, we would still have new consoles from Nintendo, SEGA, but probably not MS. Helping a market grow is not innovation and innovation doesn't necessarily mean you have to sell millions for it to be innovative. Some innovative products don't sell well at all because of any number of reasons including cost.

Changing the console market to more mainstream and adult has nothing to do with innovation

More mainstream? You mean back during the Genesis and SNES days it wasn't mainstream? :LOL:
 
You didn't see the word "more".. oh you did, no you didn't...you did? :LOL:
By "more mainstream" I meant that videogaming was adopted as a hobby by an older audience than in the days of Genesis and SNES.

I agree, "mainstream" was not the best word for that, sorry but my command in english language may not be as good as those who speak it natively or aren't as dumb as me.
 
Mainstream comes with time ie when technology gets cheaper more people would have access to it making it more mainstream. Gaming consoles were becoming more mainstream with or without SONY's help. SONY may have accelerated the adoption rate due to their brand image though.
 
PC-Engine said:
Mainstream comes with time ie when technology gets cheaper more people would have access to it making it more mainstream. Gaming consoles were becoming more mainstream with or without SONY's help. SONY may have accelerated the adoption due to their brand though.

Consoles cost the same as they did in the old days, if not more, considering inflation. So, no, pricing isn't the issue here.
 
london-boy said:
PC-Engine said:
Mainstream comes with time ie when technology gets cheaper more people would have access to it making it more mainstream. Gaming consoles were becoming more mainstream with or without SONY's help. SONY may have accelerated the adoption due to their brand though.

Consoles cost the same as they did in the old days, if not more, considering inflation. So, no, pricing isn't the issue here.

Sure but you're getting more technology for the same price...as I said it comes with time. As an example TurboExpress came out over ten years ago and was $300. GBA SP is more powerful than TE but it only cost $100 when it launched. TurboDuo launced at $300 and was only 2D. PS1 launched at $300 but had 3D capabilites. Same features but lower priced or more features at the same price = more mainstream.
 
PC-Engine said:
london-boy said:
PC-Engine said:
Mainstream comes with time ie when technology gets cheaper more people would have access to it making it more mainstream. Gaming consoles were becoming more mainstream with or without SONY's help. SONY may have accelerated the adoption due to their brand though.

Consoles cost the same as they did in the old days, if not more, considering inflation. So, no, pricing isn't the issue here.

Sure but you're getting more technology for the same price...as I said it comes with time.

Ok, so u're saying that without Sony and the PS1, console games and the whole market would be the same as they are today?
Wow...
 
PC-Engine said:
Power is a natural evolution, it's been that way ever since. Comparing power between DS and PSP and saying one is innovative because it has more power doesn't make much sense. They're priced differently. If Nintendo wanted to sell a NDS with more power for a higher price, they could instead they decided to add two screens stylus input and a $150 price tag. That can also be called innovation, but that's not the issue. The relevent issue is who came up with an innovative idea first. Every new Nintendo portable has been more powerful than the predecessor, that's evolution not innovation.

Yes, but when the difference in power is so big and difference in price is so small, I'll take the liberty to call it innovation, which seems to be some kind of magic word around here.

I also don't see how Sony copied SNES controller, is it because it also has 4 action buttons and d-pad?!. One might also say that Nintendo copied Gamecube controller from Sony because it has 2 analog sticks, but I thinks that is bit silly.

I really don't see where this Nintendo is so innovative thing is coming from. It's just Mario after Mario, How many Zelda games are there? etc.
 
london-boy said:
PC-Engine said:
london-boy said:
PC-Engine said:
Mainstream comes with time ie when technology gets cheaper more people would have access to it making it more mainstream. Gaming consoles were becoming more mainstream with or without SONY's help. SONY may have accelerated the adoption due to their brand though.

Consoles cost the same as they did in the old days, if not more, considering inflation. So, no, pricing isn't the issue here.

Sure but you're getting more technology for the same price...as I said it comes with time.

Ok, so u're saying that without Sony and the PS1, console games and the whole market would be the same as they are today?
Wow...

No I'm saying it wouldn't be as different from what we have today other than MS being in the picture and SEGA being out of the picture...

I also don't see how Sony copied SNES controller, is it because it also has 4 action buttons and d-pad?!. One might also say that Nintendo copied Gamecube controller from Sony because it has 2 analog sticks, but I thinks that is bit silly.

Cross pad, select, start, 4 action buttons with four different colors, and should buttons.

I really don't see where this Nintendo is so innovative thing is coming from. It's just Mario after Mario, How many Zelda games are there? etc.

I'm not talking about software since that's an entrirely different subject.
 
PC-Engine said:
No I'm saying it wouldn't be as different from what we have today other than MS being in the picture and SEGA being out of the picture...

Errrmmm that is quite different then... To say the least... ;)
 
london-boy said:
PC-Engine said:
No I'm saying it wouldn't be as different from what we have today other than MS being in the picture and SEGA being out of the picture...

Errrmmm that is quite different then... To say the least... ;)

Different in terms of market size? ;)

Regardless MS being in the picture while SEGA being out of the picture can be viewed as good or bad. What do YOU think? Afterall that's what SONY created. ;)
 
PC-Engine said:
Cross pad, select, start, 4 action buttons with four different colors, and should buttons.

Well shoulder buttons are the only valid point, saying that they copied cross pad, or 4 action buttons is ridiculous.
 
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