I forgot that one. You are so quick with information that you seem to be able to discuss something and will always come out intact. Brilliant stuff.
When the player emerges from his hibernation ark at the beginning of the game and stumbles into the post-apocalyptic Wasteland, first impressions of the world id has created are breathtaking: nothing this rich, so detailed, so nuanced can run at 60FPS on console, right? What we're seeing is the id formula: the technological genius of John Carmack backed by the financial security that allows him and his team to branch out in new directions and only release the result "when it's done".
I wonder if Doom 3 will use some kind of dynamic resolution too -I truly hope not-. 720p and 60 fps 100% of the time aren't usual on consoles these days.