PlayStation Experience: This Saturday and Sunday

Even if the center area is more important, the center 1% is 184,467,440,737,095,516 planets.

The center 0.001% is still 184,467,440,737,095 planets.
 
Even if the center area is more important, the center 1% is 184,467,440,737,095,516 planets.

The center 0.001% is still 184,467,440,737,095 planets.
It depends what they mean by centre. Centre region of millions of planets, or centre location, of one planet, or even one town on one planet.
 
I get that, but what's the point? Let's say the game even sells 10 million copies (totally arbitrary number!), that's still billions of planets for each player.
 
Why so many planets? That's a ridiculous number.
It's 64 bits. So a 64 bit unsigned integer is used as the root for each planet. Why so many? Why not! They could cap the number at 32 bits, say, and only allow 4.3 billion planets, but 64 bits gives a bigger number for marketing. ;)

I wonder how that value is distributed, whether density increases at the centre of the universe or it's uniform by volume so things become more crowded as players move towards the centre?
 
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