Scheming through cvar list for original DOOM 3 (2004), I came across "m_smooth". The description is m_smooth = number of samples blended for mouse viewing.
Does m_smooth mean "mouse smoothing" ? If so, m_smooth = "0" disables mouse smoothing, right?
Also, I've recently found out that a lot of cvars that worked in original DOOM 3 (2004) do not work in BGF Edition.
Anyway to enable muzzle flash in BFG Edition? or does this require another patch?
Does m_smooth mean "mouse smoothing" ? If so, m_smooth = "0" disables mouse smoothing, right?
Also, I've recently found out that a lot of cvars that worked in original DOOM 3 (2004) do not work in BGF Edition.
Anyway to enable muzzle flash in BFG Edition? or does this require another patch?