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Beyond3D Forum
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Graphics
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Rendering Technology and APIs
For discussion of 3D graphics rendering algorithms, programming and APIs.
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Game development presentations - a useful reference
liolio
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Sep 16, 2009
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33
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cheapchips
Jan 27, 2021 at 8:41 PM
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Diving into Anti-aliasing
AlexV
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Jan 24, 2014
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Freon
Jun 7, 2016
Normal Threads
GART: Games and Applications using RayTracing
BRiT
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Jan 1, 2019
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Kaotik
Jan 27, 2021 at 4:29 PM
Variable Rate Shading vs. Variable Rate Rasterization
rikrak
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Jan 21, 2021 at 1:06 PM
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rikrak
Jan 21, 2021 at 1:06 PM
Moving Gears to Tier 2 Variable Rate Shading
iroboto
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Jan 12, 2021
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trinibwoy
Jan 12, 2021
Polygons, voxels, SDFs... what will our geometry be made of in the future?
eloyc
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Mar 18, 2017
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SlmDnk
Jan 8, 2021
Direct3D feature levels discussion
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Feb 20, 2015
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DmitryKo
Dec 18, 2020
BUILD 2020: Direct3D12 and DirectML are coming to Linux
Ike Turner
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May 19, 2020
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4,234
DmitryKo
Dec 18, 2020
DXR performance - CPU cost
Scott_Arm
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Dec 15, 2020
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2
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Scott_Arm
Dec 17, 2020
Youtube compression for high detail graphics tech demos
Warrick
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Sep 24, 2020
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SlmDnk
Dec 14, 2020
Khronos Group Interview - Next Gen Graphics, Ray Tracing & Vulkan - With Neil Trevett
Unknown Soldier
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Oct 10, 2020
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pharma
Nov 24, 2020
dx9 shadow maps (drawcall limitations)
Infinisearch
,
Sep 26, 2020
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Infinisearch
Sep 26, 2020
Machine Learning: WinML/DirectML, CoreML & all things ML
Ike Turner
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Mar 5, 2019
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iroboto
Sep 6, 2020
Shader Complilation on PC: About to become a bigger bottleneck?
Flappy Pannus
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Aug 6, 2020
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Per Lindstrom
Sep 5, 2020
Adshir's LocalRay mobile-friendly realtime raytracing solution *spawn
chris1515
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Jan 8, 2020
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32
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9,307
jlippo
Sep 1, 2020
Basic API Questions?
invictis
,
Apr 20, 2020
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2
3
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41
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12,697
Davros
Jul 18, 2020
Delta resource updates
Ext3h
,
Jul 15, 2020
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1
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1,693
JoeJ
Jul 15, 2020
Neural SuperSampling, FaceBook Researchers [2020]
Remij
,
Jul 2, 2020
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15
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2,436
OlegSH
Jul 4, 2020
EVSM
monte165
,
Jun 20, 2020
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1
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749
monte165
Jun 20, 2020
DirectX Developer Day 2020
Kaotik
,
Mar 19, 2020
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5
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7
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137
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21,425
trinibwoy
Jun 14, 2020
Next gen lighting technologies - voxelised, traced, and everything else *spawn*
Scott_Arm
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Aug 21, 2018
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104
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106
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JoeJ
Jun 3, 2020
OpenCL 3.0 [2020]
DmitryKo
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Apr 27, 2020
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9,771
DmitryKo
May 29, 2020
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