Polygons, voxels, SDFs... what will our geometry be made of in the future?

Discussion in 'Rendering Technology and APIs' started by eloyc, Mar 18, 2017.

  1. JoeJ

    JoeJ Veteran

    I wonder why the two games Bunnell worked on never released.
    His idea is really outstanding, as it replaces the visibility term with a cheap approximation, reducing (brute force) cost of a sample from N^2 to N. It's the only proposed GI method i know which achieves a serious speedup.
    Though, at a high cost. The shifting / leaking errors make it inpractical for indoor in my experience, and proposed grouping is just a hack but no fix. But for outdoor games this would be still interesting IMO.
    Somewhat sad. Feels like a lost opportunity. Maybe the patent on the algorithm is an issue.
     
    jlippo and milk like this.
  2. JoeJ

    JoeJ Veteran

    Impressive CPU raytracing with support for subdiv and patches:
     
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  3. jlippo

    jlippo Veteran

    Nice.
    Direct RT of patches and solids, quite rare software seem to do this. (Perhaps due to displacement mapping supports etc..)

    Really love that they rendered rasterized version with same features as the RT one. (Not the usual RT is light bouncing and realistic materials tricks.)
     
  4. JoeJ

    JoeJ Veteran

    Work on splatting foliage:
     
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  5. jlippo

    jlippo Veteran

    That is lovely.
    Cannot wait to see how this will evolve.
     
    Dictator likes this.
  6. SlmDnk

    SlmDnk Regular

    Atomontage has finally launched... or something. Underwhelming, to say the least.

    https://www.atomontage.com/#prototypes



    https://www.atomontage.com/news/we-are-live/
     
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  7. Shifty Geezer

    Shifty Geezer uber-Troll! Moderator Legend

    "We didn't take any shortcuts, using instead 3D representation, so we can bring true, volumetric, flat lit, chunky, pixelated approximate game worlds to you while claiming some kind of superiority for marketing purposes."

    Their tech may be awesome in what it's doing, but their presentation is annoying and off-putting!
     
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  8. Theeoo

    Theeoo Newcomer

    Nice, though I noticed that apart from the static animations of the tank, they didn't show any dynamic animations like a character moving, which will be important if they want game developers to adopt it.
     
    Last edited: Dec 2, 2021
    eloyc likes this.
  9. milk

    milk Like Verified Veteran

    Last edited: Dec 3, 2021
    eloyc likes this.
  10. Theeoo

    Theeoo Newcomer

    I figure it would at least be great for an Ace of Spades style game.
     
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