The Complete List of PC Ray Traced Titles with Classification

This will be the thread for all ray traced games on PC, whether software (compute) or hardware (accelerated), all games will be constantly updated, and are classified according to the type of ray tracing used. I did my best to arrange them from lightest to heaviest. Out of topic posts will be reported for deletion.

Software:
World Of Tanks (Shadows)
Crysis 1 Remastered (Reflections)
Gears 5 (Screen Space Global Illumination)
Days Gone (Screen Space Global Illumination)
The Outer Worlds (Screen Space Global Illumination)
Teardown (Path Tracing)
Voxlands (Path Tracing)
Fort Solis (Software Lumen)
Jusant (Software Lumen)
RoboCop Rogue City (Software Lumen)
Immortals of Aveum (Software Lumen)
Ark Survival Ascended (Software Lumen)
Lords of the Fallen (Software Lumen)
The Talos Principle 2 (Software Lumen)
Satisfactory (Software Lumen)
Brothers: A Tale of Two Sons Remake (Software Lumen)
Slender The Arrival (Software Lumen)
Stray Souls (Software Lumen)
Quantum Error (Software Lumen)
Mortal Online 2 (Software Lumen)
Cepheus Protocol (Software Lumen)

Ambient Occlusion:
Battlefield 2042
Saints Row 2022
Dead Space Remake
Madden NFL 24
Skull and Bones

Shadows:
Call of Duty Modern Warfare
Call Of Duty Warzone Caldera
Shadow of Tomb Raider
Dirt 5
Godfall
The Riftbreaker
The Riftbreaker: Prologue
Mortal Shell
Marvel's Spider-Man Remastered.
Jurassic World Evolution 2
Poker Club
Life is Strange True Colors
Mercs Fully Loaded
World Of Warcraft: Shadowlands
World Of Warcraft: Dragon Flight
Halo Infinite
Kakudo
Endless Dungeon
Homeworld 3

Shadows + Ambient Occlusion:
Call of Duty Black Ops Cold War
Deathloop
A Plague Tale: Requiem
Forspoken
Elden Ring

Reflections:
Battlefield V
Wolfenstein Youngblood
Watch Dogs Legion
Ghostwire Tokyo
Ghostbusters: Spirits Unleashed
Observer System Redux
Doom Eternal
Arcadegeddon
Myst
Crysis 1 Remastered
Crysis 2 Remastered
Crysis 3 Remastered
Marvel's Guardian Of The Galaxy
Forza Horizon 5
Chorus
Paradise Killer
Resident Evil 2
Resident Evil 3
Resident Evil 4
Resident Evil 7
Loopmancer
Martha is Dead
Fritz Chess 17
Fritz Chess 18
King Of Fighters 15
Steelrising
Q.U.B.E. 10th Anniversary
Blind Fate Edo no Yami
Gotham Knights
Tower of Fantasy
Batora: Lost Haven
Fobia - St. Dinfna Hotel
Myth of Empires
Gungrave G.O.R.E.
The Cycle Frontier
Domino Simulator
Soulmate
The Outlast Trials
Layers of Fear
Armored Core VI
Q.U.B.E 2
Ripout
Suicide Squad Kill Justice League
Synced
Retreat to Enen
Persona 3 Reload

Reflections + Ambient Occlusion:
The Medium
Marvel’s Midnight Suns
Hell Pie
Forza Motorsport 2023
Dark Picture Anthology: Man Of Medan
Dark Picture Anthology: Little Hope
Dark Picture Anthology: House Of Ashes
Dark Picture Anthology: The Devil in Me

Reflections + Limited Global Illumination:
Resident Evil 8 Village

Reflections + Shadows:
MechWarrior V
Deliver Us The Moon
Deliver Us Mars
Bright Memory
Ghostrunner
Ghostrunner 2
F1 2021
Redout: Space Assault
The Orville
Far Cry 6
Marvel's Spider-Man: Miles Morales
The Callisto Protocol
Hellblade
Little Nightmares II
Amid Evil
Hitman 1
Hitman 2
Hitman 3
The Diofield Chronicle
Dolmen
Returnal
Perish
Turbo Sloths
The Lord of the Rings: Gollum
Orbit.industries
The Idolmaster: Starlit Season
Diablo IV

Reflections + Shadows + Ambient Occlusion:
Wrench
The Ascent
Industria
Conway: Disappearance at Dahlia
Raji: An Ancient Epic
Five Nights At Freddy's Security Breach
Trail Out
Exit From
Titan Station
Beyond Evolution
F1 2022
Sackboy A Big Adventure
Hogwarts Legacy
Day Dream Forgotten Sorrow
Ratchet and Clank Rift Apart
Fishing North Atlantic
Daydream Forgotten Sorrow
Gripper
The Eternal Cylinder
Time Breaker
To Hell With It

Reflections + Shadows + Water Caustics:
Sword and Fairy 7
Justice

Reflections + Limited Global Illumination + Water Caustics:
Chernobylite

Reflections + Shadows + Indirect Lighting:
Control

Global Illumination:
Metro Exodus Standard Edition
Xuan-Yuan Sword VII
Ring Of Elysium
Icarus
Rune 2
Moonlight Blade
The Finals
Dragon's Dogma 2

Global Illumination + Reflections:
Metro Exodus Enhanced Edition
Fortnite
F.I.S.T. Forged In Shadow Torch
Ant Ausventure
Warhammer 40K: Darktide
Star Wars Jedi: Survivor
The Fabled Woods
Warhaven
Raze 2070
Starship Troopers: Extermination
The Isles Evrima

Global Illumination + Reflections + Shadows:
Bright Memory Infinite
LEGO Builder's Journey
The Persistence
Escape From Naraka
Cyberpunk 2077
Dying Light 2
Pumpkin Jack
Automation - The Car Company Tycoon Game
The Witcher 3 Definitive Edition
Hello Neighbor 2
Stay In The Light
F1 2023
Exoprimal
Avatar: Frontiers of Pandora

Path Tracing:
Call of Duty Modern Warfare 3
Call of Duty Warzone
Cyberpunk 2077 Overdrive
DESORDRE
Alan Wake 2
Minecraft RTX
Quake 2 RTX
Portal RTX
Portal Prelude RTX
Brickadia
Doom 1 (mod)
Quake 1 (mod)
Half Life 1 (mod)
Serious Sam First Encounter (mod)
 
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Brickadia is one path tracing game I have not heard about. Looks like it would be fun for pre-schoolers.
In 2021, they updated the game to support all UE4 RT effects, essentially path tracing the game.

Experimental RTX Ray Tracing Support​

We've implemented ray tracing support for the brick engine and packaged all the Unreal Engine ray tracing shaders with the game. This doesn't currently perform well enough for us to fully support it and add graphics options, but you can enable a preview of ray traced reflections, ambient occlusion, global illumination and shadows from the console.

They also added full Path Tracing.

Experimental RTX Path Tracing Renderer​

It's like an offline renderer available right from inside the game, for creating maximum quality renders of your builds. Taking several seconds to render a single image, you won't be using this mode to play, but it sure does make pretty screenshots!


In 2023, they are planning to integrate a lighter form of Lumen running on UE5.1, citing huge performance gains vs UE4.

here is an intermediate step. I'm calling it Proto-Lumen. It's basically Lumen but all the off-screen info is still missing.

 
I believe it was a home grown solution ... from a DF review.
Mafia Definitive Edition doesn't deliver ray tracing as such, but a software-based solution is in place that produces surprisingly accurate results. It's described as ray-traced SSR, using cube-maps with multi bounce GI already factored in - something that is possible on current-gen GPUs. This uses screen-space marching as starting point, which is similar to the approach of most modern titles - using what's visible within the player camera to draw a reflection.

Mafia Definitive Edition goes one further, to squaeeze better results; it can trace a ray, to find a colour in a cube-map with high quality lighting data. This is then rendered at run-time to factor in the current weather and lighting, according to the team. From there, that colour is draw within the scene around the player - onto puddles or wet roads.
 
F1 23 is finally adding RTGI (DDGI) in the game. The game now supports RT shadows, reflections, transparency, ambient occlusion and global illumination.

I like how gradual Codemasters made the transition, in F1 21 they added RT shadows and reflections, in F1 22 they added ambient occlusion and transparency reflections, and in F1 23 they've now added global illumination.

 
Didn't Mafia Definitive Edition use a limited software implementation of ray tracing?
They traced into a scene cube map which provided some marginally better results than just using cube maps for reflections. I wouldn't call that ray tracing - at least in what is considered RT right now. If we're talking about RT in general as just "tracing into some data structure" then a whole bunch of methods can be called "a limited form of RT" starting with POM in Crysis 2 for example.
 
DESORDRE is a PC game based on UE5.1 Nanite and Lumen, it's released on PC with support for Hardware Lumen reflections, and it's a very powerful implementation.

 
F1 2023 is launched with SER alongside RT global illumination, reflections and shadows.


Day Dream Forgotten Sorrow is released with RT reflections and shadows.

 

Portal: Prelude RTX will feature both SER and OMM.

For Portal: Prelude RTX and future NVIDIA RTX Remix mods, the NVIDIA RTX Path Tracing SDK has been enhanced, improving denoiser performance and quality, which is particularly beneficial at lower resolutions, enabling gamers with older GeForce RTX GPUs to have a better experience.

Shader Execution Reordering (SER) dynamically recorganizes inefficient ray tracing workloads into considerably more efficient ones, further accelerating GeForce RTX 40 Series performance.

Opacity Micro Meshes (OMM) increase real-time performance and memory compression for complex geometry, further accelerating GeForce RTX 40 Series ray tracing performance, and with new CPU optimizations debuting in Portal: Prelude RTX, players receive even faster performance.
 
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