X and Pro are niche products... X is not affecting Sony in any considerable way and it's not making them move up the timeline. Sony has stuck to basically the same timeline since the beginning.The generation is "done" in a sense, with the large baked install base, but the smaller group of most active core gamers moves fast, and that's why there's still fluidity in software sales. For example, in real terms Switch and Xbox One X are still threats to PS4. The Xbox One X is likely why Sony has been moving up PS5 timeline. It's a very real threat. Core gamers can move to it quickly.
Like with that "annual spend" chart. Showing Nintendo/Switch/3DS/SNES Mini already surpassing Microsoft/Xbox One...perfect example. Switch will not threaten Xbox install base for a bit but it can sell more software quickly.
X sold 430K in November (launch month). XB1 combined sold 1.37M. No numbers since then AFAIK.Are there any indications how well the One X sold at launch and through the Xmas season?
If you're right, we can probably kill all expectations of a PS5 launch in 2019. Maybe 2020 as well if the PS4 and Pro is still continuing to sell well.
Link?The Xbox One X is likely why Sony has been moving up PS5 timeline.
PS4 is not going to continue to sell its current rate indefinitely, there is a finite market for PS4/Pro sales.
Link?
Few things will affect that - Price [which will with the help of 7nm eventually come down to $199], continuing arrival of well-recieved high profile multiplatforms [COD, high profile Ubi games, sport games, DICE games, Rockstar games], and high appeal of 1st party games. This last one is important, because it can attract all three "tiers" of gamers - new casuals, casuals who are fans of previous games from specific IP/studio which are just now preparing to release game on ps4, and current ps4 owners [who just want to purchase more games].
I guess the more you make temporary price drop in one quarter the more you are borrowing from the next quarter and even prematurely selling to the gamers who were waiting for the official price drop time frame.The only timeframe I've ever been able to discern from anything Sony have stated publicly makes 2019 the most likely launch year, based on PS4 Pro being a mid-gen console.
But again for the reasons stated above, people waiting for console prices to tumble to certain price tiers are also likely not big spenders on new games because they're as likely budget conscious with their software as their hardware. If can sit out buying a console and wait, you do the same for games even when you have the console. Buy the last four years games cheap and wait a year for all those delicious 2018 releases to be cheaper still in 2019 or 2020. These are generally not big contributors to Sony's coffers. If people buying PS4 as a new console in it's fourth or fifth year represent even 10% of profitability compared to early adopters, I'd be astonished.
It's really not about the size of the user base, it's about financial growth stagnation. It's worth that selling consoles cheaper is not necessarily great from a financial angle for Sony. This is from the 2nd February 2018 report.
Game & Network Services
Sales are expected to be lower than the October forecast primarily due to the impact of a change in launch dates of certain software titles, as well as the impact of higher-than-expected sales of hardware at promotional prices during the holiday season. The forecast for operating income remains unchanged primarily due to a reduction in selling, general and administrative expenses, substantially offset by the impact of the above-mentioned decrease in sales.
Sales figures/predictions for consoles this far into a generation are almost meaningless. Console prime meat eaters have dined well and will enjoy that generation's dessert (like the games you listed) but the people just rolling up to the dinner table are picking last bits of good meat from the bone from their all you can eat buffet cheap entry fee.
Damn it, I'm hungry.
I guess the more you make temporary price drop in one quarter the more you are borrowing from the next quarter and even prematurely selling to the gamers who were waiting for the official price drop time frame.
Well they are, aren't they? Isn't it just the mean of total games sold over total consoles sold? Even if only 10% buying the games new and the rest buying them second hand, works out the same attach rate.Console economics have always revolved around attach rates but the presumption is those attach rates are sales of new full priced games.
Sales aside, the reality is that regardless of when would be the ideal time to launch PS5, launching a product like a console is meticulously planned in advance. Things like pricing and some specifications may have wiggle room but you need semiconductors fabbed and millions of devices built. You can't just nip into Foxconn and ask for 8m consoles in two months time, their production lines are booked years in advance and production will begin 4-6 months in advance of launch. You may have wiggle room measured in days or a week but nothing more because whether you use the capacity of not, Foxconn are charging you for the plant time.
well there is an eventual end to all things good, I guess it's up to debate for sure.Sure it takes years to design, line up the supply chain, etc.
But I think they can defer or move up the ramp schedule and when they are seeding developers kits to start development of next gen games. I guess we may get hints that there are kits around some time this year if they were to launch in 2019 for instance.
If current gen sales are good, publishers may not be in a hurry to invest in next gen development right away.
But of course it's all driven by the platform owners. I don't track Sony's finances but my sense is that they're doing better the last few years compared to around 2010 because of the health of the PS4 market. When they reset to the next gen, they may or may not retain the advantages of the PS4. Remember that MS made some crucial errors with the introduction of the X1, such as price, due to Kinect 2, yielding performance and price advantage to the PS4.
Next launch may not be as favorable to Sony so there is always a risk that the winners and losers flip. So as long as the PS4 is generating good cash flow, Sony may be hesitant to hit the reset switch, which may or may not sustain their profits and cash flow streams.
Well they are, aren't they? Isn't it just the mean of total games sold over total consoles sold? Even if only 10% buying the games new and the rest buying them second hand, works out the same attach rate.
That's a crazy conspiracy theory about sony's product planning.The generation is "done" in a sense, with the large baked install base, but the smaller group of most active core gamers moves fast, and that's why there's still fluidity in software sales. For example, in real terms Switch and Xbox One X are still threats to PS4. The Xbox One X is likely why Sony has been moving up PS5 timeline. It's a very real threat. Core gamers can move to it quickly.
That's a crazy conspiracy theory about sony's product planning.
Right here, B3D poster are mostly hardcore gamers. Yet every single one who bought an XB1X was upgrading from an XB1 (same for ps4 to pro) . We haven't seen hardcore gamers switching brand. Some were saying they want the most powerful console, but still bought the less powerful XB1 instead of the PS4, then continued not buying the Pro which was the most powerful console for a year, and I can tell who will not buy the PS5.
Yeah, core gamers move quickly... to their brand of choice no matter what. Core gamers are the biggest fanboys of all. They won't be throwing away their game collection and friend list. It takes a major event for that to happen in either direction.
Link?
eh.https://www.resetera.com/threads/se...000-subscription-to-read-summary-in-op.33810/
Not really, but I couldn't help it. Since none of use are privy to Sony's internal timelines there will never be a link for such thing. But there is definitely a feeling in the air (which to be fair more originated on forums, but if Ps5 dev kits really are out there, that's something tangible). It could also be that whatever Sony's timeline is will never move an inch, we wouldn't know. Just there is definitely a feeling in the air, spurred the day X1X specs came out
This late in the generation, the core audience has already been established for the most part. Most people buying consoles these days are the casual gamers... buying the base systems.
This late in the generation, the core audience has already been established for the most part. Most people buying consoles these days are the casual gamers... buying the base systems.
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