All purpose Sales and Sales Rumors and Anecdotes [2018 Edition]

Discussion in 'Console Industry' started by iroboto, Jan 11, 2018.

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  1. wco81

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    WAs the Switch supply constrained in early 2018?
     
  2. goonergaz

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    Surely these stats are skewed/flawed as per the 'switch selling faster than PS4 after 22 months?

    But PS4 is dying (so some say)
     
  3. chris1515

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    No just not enough game
     
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  4. Shortbread

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    I'm not a 100% sure, the last article dealing with Switch being supply constrained was October 2017, nothing thereafter.
     
  5. BRiT

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    Just a bit of a heads up...

    Once talks of 2018 sales draws down and as discussion moves to 2019 sales, this thread will be locked and the 2019 edition thread will be made.
     
  6. Shortbread

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    Hmmm. If Sony would swallow $100-$150 in BoM cost on $600 worth of hardware, a $449-$499 release price isn't all that bad. Buuuuuuuuuuuuuuuuuutttttttttttttttttttttttttttttttttttt, this is just wishful thinking and me wanting the magical $399 leprechaun price point to die.
     
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  7. DSoup

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    And for consumers the cost of a new console has long been new hardware + new games to replace what you lost. It's an easier burden to shoulder if you have that killer game that makes you spring for a new console and knowing you can play your old games just fine.
     
  8. manux

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    That would be horrible strategy as there is no viable way to rapidly reduce manufacturing cost anymore. Multiply that extra cost for lifetime of console and 100M+ units sold.

    It would be different if we saw ps4 pro/xbox one x outsell the cheaper models and higher pricepoint was both popular and self sustained.

    If it was me I would create bigger chip and bin it to two different versions. Maybe keep collecting perfect chips for year/two and then launch the higher end refreshed model. Maybe also do little bit artificial difference between chips by clocking the non perfect version lower and save money in cooling and create bigger gap between the models.
     
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  9. DieH@rd

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    First notable component price reduction in PS4 was done with switch to less RAM chips.

    If they now go with 16x2GB GDDR6 chips, down the line they could switch to 8x 4GB GDDR6 chips [JEDEC supports 32gbit gddr6, but nobody makes them yet]. Or, 12>6
     
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  10. manux

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    Let's assume initial BOM is pretty well controlled thanks to synergy from amd apu's. Not that much one off costs like it was back in ps2/ps3 days when hw was really unique to specific console. If console manufacturer can get 100$ BOM reduction in first years there is insanely big difference on sales if the price reduced console sells for 499 or 399 or 299... I'm suspecting the business model for mass market console would much rather be 299 than 399 or 499. This leaves room for small(ish) volume mid gen upgrade like ps4 pro or xbox one x.

    I would love discounted hw sold at loss but I doubt sony or microsoft are willing to eat significant loss for duration of licecycle and motivation to get to low price point to gain volume is high.

    Things would change significantly if ps4 keeps being supported for next 5-10 years and it is the entry level console allowing ps5 to be priced higher. That could be interesting play,... But that would also force game developers to cater to lowest common denominator which would be unusual in console space. I guess ps4 would then be the integrated graphics equivalent of pc world holding things back.
     
  11. bgroovy

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    That's because the systems launched in different parts of the year. When you "launch align" the first 22 months the Switch gets an extra holiday season over the PS4. Which is to say the "Switch is selling faster" claims were skewed to begin with.
     
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  12. AlBran

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