All purpose Sales and Sales Rumours and Anecdotes [2024 edition]


By the end of the previous quarter, PS5 sales had passed 65m. Now, in the latest quarter (ending 31st December 2024), Sony has sold a further 9.5m consoles - the console's best ever quarter. Overall sales of games and consoles have increased by 16 percent year-on-year, with profits similarly increasing by 37 percent.
 
In terms of total console sales or something else? Console sales - unlikely. Console sales this generation as simply lower.
They are just 1,5 million behind, with GTA 6 this year. Even at double the price, it's possible. Also, PS4 got killed brutally when PS5 came out thanks to the semiconductor shortage, and (I'm touching iron right now) it's not happening again.
 
They are just 1,5 million behind,
And the gap closed, so PS5 is currently selling faster than PS4 was relatively.

Plus there's less competition as XBS is selling worse than XBO. This suggests a market for former XB owners to buy PS5. And if PS5 has a longer tail of sales as being a more viable machine (SSD makes usability far better than PS4; delta with PS6 for cross-gen games likely lower), it's seems very possible to me.
 

Worth leaving here for reference

"You have to fight Fortnite before you fight anything else to get your game seen and purchased."

Stats revealed in this snippet...

30% of people who play video games will not buy a video game this year

18% purchase a new game every six months or less frequently. Madden, EA FC, COD

12% buy a game once a month

4% buy a game more often than once a month

Most games only target those last two segments making up 16% of players
 
"You have to fight Fortnite before you fight anything else to get your game seen and purchased."
Doesn't Fortnite have a 1-2 million daily active player base, but Robox has something like 70 million plus? Candy Crush had over 250 million monthly players, not sure how that translates into daily, but simple math (divide by 30 days) would indicate 9+ million daily. I feel like singling out Fortnite misses the forest for the trees.
 
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Doesn't Fortnite have a 1-2 million daily active player base, but Robox has something like 70 million plus? Cany Crush had over 250 million monthly players, not sure how that translates into daily, but simple math (divide by 30 days) would indicate 9+ million daily. I feel like singling out Fortnite misses the forest for the trees.
Roblox and Minecraft don’t compete with AAA titles I think is what he’s trying to get at. But yea, those games are massive as well. I suppose as the Roblox and MC crowd gets older, they graduate to UEFN
 
Roblox and Minecraft don’t compete with AAA titles I think is what he’s trying to get at. But yea, those games are massive as well. I suppose as the Roblox and MC crowd gets older, they graduate to UEFN
I'm sorry, but this just isn't true. They are all competing for the same dollars and time, and if we look at the industry as a whole, much of the growth in dollars and time have been in live service, mobile, and make and play games like Minecraft Fortnite and Roblox. Discounting the importance of these types of games, like I said before, is missing the forest for the trees.
 
I'm sorry, but this just isn't true. They are all competing for the same dollars and time, and if we look at the industry as a whole, much of the growth in dollars and time have been in live service, mobile, and make and play games like Minecraft Fortnite and Roblox. Discounting the importance of these types of games, like I said before, is missing the forest for the trees.
I agree on that, but there may not be an overlap in audience is what i'm tryign to get at.

By the percentages adults are way more likely to play Fortnite over Roblox.

And you can't stop people from aging, so the idea is that once kids hit a certain age, they will seek out 'older' games that are UGC based, and that would land them around UEFN. Not necessarily FNBR. And if that age is say 13-15, after 15+ -> 40+ they are playing fortnite. And that happens to be the demographic where most AAA titles target for excluding Nintendo.
 
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