I've had this opinion for a while, but when I voice it, Dead Space fans get a little upset and accuse me of being an EA simp or something. But I totally understand why the Dead Space franchise took the turn that it did. Pure survival horror isn't really blockbuster content. Sure, there have been some hits, but but by and large most of the larger franchise have either been either fazed out of existence, or have reinvented themselves into something completely different. Modern RE games, for example, have totally different gameplay than classic RE, and even different from the series reinvention in RE4. Silent Hill tried a bunch of things to stay relevant but there are 10 games in the series with a combined total of 9 Million units sold, iirc.
What I'm saying it, survival horror isn't a genre that's sales match the passion of it's fans. And the changes made to the Dead Space games were an attempt to take that franchise to a larger market. Even though those attempts failed, they were only necessary because the early games failed to find their market. And Dead Space had a multi-pronged franchise launch. IIRC they had a graphic novel, an animated movie, and the game.
RE Remake reach 9 million sales but this is Resident Evil. RE7 sold 10 million unit. A pure survival horror can probably sold 2 to 4 million not more and launch a new survival horror IP and expecting it to sold 5 million unit this is just dumb.
I expect Sillent Hill 2 Remake to sold around 2 to 4 million unit too but I am sure the budget is not 162 million dollar.
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