NANOTEC said:
Read Teasy's shipped vs sold numbers comment.
Teasy's [perfectly valid] comments have very little to do with the claims you are putting across about corporate fraud and bringing in other company's policies when they weren't involved.
Capcom provided a shipped number to the end of their fiscal year for both versions in their first year sales. That's the nearest performance comparison we can get and it shows a > 400,000 unit advantage to the PS2 version. Europe is the real wildcard for the GC number because it had only been on sale for 2 weeks. But only the NA market has any kind of market presence for the Gamecube, and it's likely that the shipped units satisfied demand. (These shipped figures in both cases are their first print runs)
These numbers:
Teasy said:
As of March 2005 RE4 GC had shipped 1.23 million units worldwide, according to Capcom. These are the numbers broken down:
North America - 660,000 (in 3 months)
Europe - 360,000 (in 2 weeks)
Japan - 210,000 (in 1 month).
Are
Capcoms own shipped figures which we can do a shipped vs. shipped comparison.
Famitsu's sales to July 2005 show the GC version sold 220,704 units suggesting that the shipped value was roughly accurate for the FY. As of
March 2005's NPD figures, the GC version of RE4 stood at 475,369. Factoring in a weighting (NPD only tracks US numbers, the weighting should add the rest) puts RE4 at ~ 551K underselling the shipped figure (16% off). Europe is not possible to validate with the information available.
Now, you should have a chat some time with ioi, the guy who runs everythingandnothing. He's very meticulous when it comes to estimating sales figures and will bore the pants off you explaining the pains he goes to. We have North American sales data to support any extra unit sales for the Gamecube and PS2 versions of RE4 to fill in the blanks between the end of their official shipped figures, and to date. Having historical data for North American and Japanese sales also helps to work out at which point the FY shipments became depleted so as to match up the additional orders correctly.
The 1.44m figure for the GC version of RE4 I believe is as accurate as you're going to find it, but obviously we only have a shipment figure up until April 2006 for the PS2 version. Up until the 26th of February,
Famitsu had recorded sales of 436,921. Adding in the Asia region version (not counted by Famitsu) and you'll reach a number comparable to the shipped figure especially if you extrapolate the figures the end of the FY (my gist is that I'm suggesting the shipped values are by now equal to or less than sold values).
The April NPD figures showed that RE4's GC and PS2 version were at:
http://www.neogaf.com/forum/showpost.php?p=3427567
NGC RESIDENT EVIL 4 698,189
PS2 RESIDENT EVIL 4 505,573
Extrapolating the E/N's GC 0.81m and weighting that on the PS2 sell through gives a value of ~ 585K which is within 5% of the shipped value. The only real wildcard is Europe for which we have no solid data on. It would be virtually impossible to estimate sell though, so we can only infer based on how sales match up against the shipment values in other regions.
I hope that I have demonstrated that the PS2's announced shipped figure is theoretically accurate to date, and that for the two regions we have data on, it was only the Gamecube version which was abnormally over shipped to the US. The data we have available suggests that the everythingandnothing GC sales estimate is at least accurate and at most slightly inflated. Short of the European numbers, we have to trust that Capcom shipped by demand for both versions.
[edit]Ack, sorry it's a bit of an incoherent ramble isn't it...
For the tl; dr crew:
Basically, a month or so after both shipment values were declared, they look to match up roughly with the sell throughs. RE4's current LTD on the GC I believe to be well estimated by everythingandnothing, and the shipment value for the PS2 version is a solid if not spectacular estimate for the its curent LTD sell through.