First Killzone screenshot/details? So says USAToday..

Discussion in 'Console Gaming' started by Titanio, Jul 10, 2007.

  1. pelly

    pelly Newcomer

    Let's not forget that since the game isn't due out until next year, the developers can listen to all the feedback from these early glimpses and (hopefully) incorporate those changes into the final retail release...

    As we all know, the "core" needs to be fully completed before any true optimizations can take place....At that time, additional (or regained) performance overhead coudl very well allow them to increase quality/polish/features...

    Time will tell.....Looks great so far IMHO... :wink:
     
  2. Terarrim

    Terarrim Newcomer

    http://www.neogaf.com/forum/showthread.php?t=170302&page=69

    The above is to neogaf where they have some gifs of some of the "special" moments of the trailer.

    The level of animation and ragdol coupled with what looks like real time dynamic lighting on the gif where the Helgast is being shot (and reacting diffrently depending on where the bullets are hitting him). The shadow behind is also matching the animation/ragdoll physics of the Helgast pretty amazing stuff.

    The erm animation of the exploding head looks gruesome but great to lol!
     
  3. xatnys

    xatnys Regular

    I'm a bit worried in that regard. KZ was placed in a similar position, no?
     
  4. Todd33

    Todd33 Veteran Banned

    Yes, it's called the expectation game. Set expectations really high and then heckle them when the game doesn't meet these unrealistic expectations. It's an old tactic and used fairly often.
     
  5. scooby_dooby

    scooby_dooby Legend

    Unfortunately that's simply the reality of where KZ finds itself.
     
  6. TheChefO

    TheChefO Banned

    Actually, Sony set the expectation themselves. Obviously, matching a cgi render is a ridiculous target, but they have done a remarkable job IMO. If they keep it up on other aspects of the game, I think they have a real shot at raising/setting the standard for fps console games.
     
  7. joker454

    joker454 Veteran

    Just saw the video, but maybe I saw the wrong one? It doesn't look as good as the COD4 video to me. Which link did you guys watch it from?
     
  8. Neb

    Neb Iron "BEAST" Man Legend

    I have yet to see the CoD4 video but here is the KZ2 HD video unless this is the one you have been seeing!

    http://www.gametrailers.com/player/21504.html
     
  9. Nesh

    Nesh Double Agent Legend

    Watch it its incredible as well. To get an idea imagine what would have happened in terms of physics if a nuclear bomb fell on a city ;)
     
  10. warb

    warb Veteran

    I'd say it looks about as good as CoD4, but most of this extra wow comes from the brilliant scripted intro.
     
  11. patsu

    patsu Legend

    Yap... helps to build their vision, position and reputation.

    FWIW, MotorStorm turned out great (vs the trailer) too. I didn't realize the game is that fun until I introduced it to two noobs (a 30+ couple). They now play the game almost every night and wanted to challenge me to it.

    For KZ, I think they have enough foundation to do a great job. I am not that much into visuals, the next thing I'll focus on is the level design, interaction among characters (co-op ?) and with the environment (Weather and persistence !), and possibly some back story.

    If all goes well, I will buy the limited edition if there's one (I never bought any)
     
  12. djskribbles

    djskribbles Legend

    KZ2 was also demoed live, but it just wasn't shown to the public. there was also several glimpses of gameplay during the trailer. and again, CoD4 is coming out this year whereas KZ2 is coming out next year. GG said this is "pre-pre-alpha" so its still pretty early and to me it looks at least as good as CoD4 (maybe even a little better).
     
  13. Neb

    Neb Iron "BEAST" Man Legend

    But they haven't released video or screenshots of it (closed demonstration of KZ2) or did I miss that?
     
  14. patsu

    patsu Legend

    Gameplay scope is potentially larger too with weather effects and persistent world.
     
  15. Titanio

    Titanio Legend


    They didn't, but the trailer features footage from the same level they demoed.

    Rumour has it there'll be a demonstration at the sony conference, but we'll see..
     
  16. Terarrim

    Terarrim Newcomer

    The models look incredible. Anyone have any idea why the models don't seem to have many (and someplace look completly smooth) "jaggies". Is it FSAA or high pollys or both?
     
  17. djskribbles

    djskribbles Legend

    i think MS doesn't look much like the trailer, but it looks great in its own right. i think KZ2 looks closer to its CG trailer than MS and from what we've seen of KZ2, its in an early stage.
     
  18. Arwin

    Arwin Now Officially a Top 10 Poster Moderator Legend

    But it looks fantastic compared to everything else. And that's what matters in the end. You can't buy the trailer and play it, but in all the competition on all platforms, Motorstorm is definitely the best thing. Coyote Ugly or whatever the track is called is extremely beautiful with great lighting. The physics are very nice indeed, including the crashes. And the motion control for steering worked out ten times better than I expected - it got everyone I know playing the game, where using the analog stick would never have achieved the same thing.
     
  19. Ill.Skillz

    Ill.Skillz Newcomer

    Didn't the devs state that the game was in Pre - Pre Alpha stage?

    I read it on neogaf somewhere.

    I'm too lazy to look it up, sorry.
     
  20. patsu

    patsu Legend

    Yes to appreciate games like MotorStorm, you'll have to play it. The hectic and wild ride is tucked in there nicely. :) ... but I have digressed.

    I hope they do the same for KZ. It's not just about the visuals. They have to recreate the trailer feel in the gameplay, what they called the "theater of war". And yes, it's still early in development.
     
    Last edited by a moderator: Jul 11, 2007
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