yea, I was more wondering what it could be used for as i expect the standard memory pool bandwidth to be fast enough in general(when not running in xo compatibility mode).I Imagine, that should it be there, esram will still be useful, it's just no longer the primary form of bandwidth. Developers will certainly find ways to leverage esram if they are bandwidth constrained.
example, intermediate shadow rendering buffer, gpu use it as lds
guess would need pretty knowledgeable people to be able to come up with uses though.