Middle Generation Console Upgrade Discussion [Scorpio, 4Pro]

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And the reason? Scorpio manufacturing cost undoubtedly will be higher.
MS will use the $500 sku to subsidize the $400 sku just like when the xbox 360 launched. They will ship 80% $500 and 20% $400 . Heck maybe they will even have a $550 sku . They have 3 sku's now for the slim
 
I agree the Scorpio should on paper, but a significant jump from PS4 Pro, but don't forget that it's tied into the Xbox One ecosystem, and software needs to be fully compatible. Also, there is not "supposedly" any Scorpio Exclusive titles.

Also cost is a huge issue. It has taken Sony 3 years to be able to reduce the cost of the PS4 from $399 to $299 and it seems that the PS4 Pro is technically at the level (performance for dollar) that the original PS4 was in 2013. The only difference from PS4 to PS4 Pro is the faster CPU and new GPU. Do we realistically think in 12 months time, we will see a GPU that is 50% faster than the PS4 Pro along with a new, much better CPU and including more faster and better RAM amongst other things for anywhere near $399? I seriously doubt it.

it doesn't matter. Look at todays world. You have the xbox one with its 900p to 1080p 30fps games with what would be low to medium settings on a pc and then you have the pc that has the same game that can run at 4k 30fps with ultra settings. It will be the same with scorpio. They will just have the game run at a higher resolution with higher graphical settings and better textures they are already making for the pc edition .

If the xbox scorpio has a zen cpu and more ram it will be less limited by the one than the ps4 pro is by the ps4. MS will push the advantage of the new system and I am sure at some point early in its life , perhaps year 2 they will start pushing out scorpio exclusive games which at that point the xbox one will be 5 years old

Maybe, or you could just look at all the figures we know and generalise that it's 1.5x the power (almost everything we know is 50% more - GPU, B/W & RAM).
And even then, what's stopping Sony revealing PS5 6 months after Scorpio launches with an even bigger jump?
You need to rephrase that as everything we know is at least .... because MS can surely upgrade specs since the console is a year away and I am sure the specs are not set in stone. If they are able to increase any variable for little to no cost due to better than expected yields they will. They did it with the xbox one.

Also we don't know anything about how much ram the system has. The ps4 pro has 8 gigs of ram. MS could do 12 gigs or 16 gigs or more. They can also go with an ssd instead of mechanical drive increase performance on that side which could also be a big deal. Much lower loads and much quicker texture refills of ram and so on.

Also your advocating that Sony releases another system in early 2018 to combat scorpio ? So in less than 2 years you want sony to launch ps4 slim , ps vr , ps4 pro and ps4 pro + ?

Do you want them to be the next Sega ? Would you then expect sony to release a ps5 in 2019 or 2020 ? They will be crushed by the weight of all the systems and I doubt fans will be happy with a new console every other year.


Lets face it , for the first time since the xbox 360 MS is in a good postion. They can release a more powerful console that actually shows a large graphical diffence within a year of Sony for perhaps a similar price and have software to take advantage of it .

Sony fans ate up all the remakes of ps3 titles this gen . MS fans will low 4k releases of Fallout 4 , Skyrim , Halo MC , Halo 5 , Sunset , Quantum break , Sea of Theives and so on .

Whats more MS should be able to prepare all their first and second party titles releasing this and next year to take advantage of Scorpio. For someone with an xbox one or a pc that buys sea of thieves , forza , recore , gears 4 they should already have better editions of those games if they choose to buy scorpio waiting for them.

I am a large pc fan I buy a graphics card almost every generation of them (I am waiting for vega next year tho) So scorpio wont do much f or me because of play anywhere. But I have friends who have just gotten Laptops over the last year or so that provide better experiances than the xbox one and are buying gears of war and other titles. For them being able to buy scorpio which is faster than their laptops and have their games waiting for them there along with being able to use the xbox controller on both platforms is a major deal.
 
We have no such assurances that will be the case with PS5. If i buy into Neo today, 3 years from now PS5 comes and I have to rebuy my library or peripherals. A new PSVR if I bought into that, cause who wants 1080p VR.
I agree, but what portion of the console gaming market is considering such possibilities? It'd behoove MS to really drum the point home, "XBox Forever". If Sony follow suit, fine, but if not, MS will have undermined Sony's positions and gotten gamers asking, "why can't I play all my PS4 games on PS5?"
 
What's wrong with XBO spec? MS could probably switch to nvidia and post Scorpio and probably still manage to keep backwards compatibility.

Everything being made with dx12 (all XBO games go forward) alleviates them of this mess. Developers had to, at one point in time, make games for ps3, 360, ps4 and Xbox one with varying feature sets. Now it's drastically simpler with all companies using GCN based GPUs and the same x86 family of processors and the same core functionality being available on all the consoles.

I don't see XBO holding back Scorpio and future as a strong platform argument. It's not hard at all to scale games. My GeForce 660 is 2TF and a 1070 is 6.5TF. My GeForce 660 is also 4 years old, the 1070 was just released. They can both play BF1, they are going to just look different. I don't see the 660 holding back DICE.

Let's not confuse low TF for complete absence of core features.


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It's not about how games can look on newer hardware. It's about how games can act on newer hardware. Games still having to run on the Jaguar CPUs in PS4 and XBOne is going to limit them in ways other than graphics.
 
I find the Pro/Scropio arguments fundamentally flawed as people are discussing them as if they were a new generation of consoles, so talking about typical consumer behaviour, forgetting that we're mid gen. That is, everyone who wanted to spend $400+ on a console has already done so. People buying a new console now are looking for a lower priced machine. The next $400 console purchase will be a for a machine far in advance of the current cheaper offerings. So the market for these new machines isn't new gamers, but upgraders. Thus arguments about value etc. are pretty moot - you own a PS4? You'll consider a Pro. You've got an X1? You'll consider a Scopiro. The idea of considering the alternative mid-gen is pretty bonkers, because it means giving away your library. The idea of 'let's wait and see what Scoprio is like before getting a 4Pro' just doesn't compute with me.

Perhaps Scorpio can distance itself enough to appear a new gen and attract an Uber-core gamer, but on the whole these devices are more about milking the existing fanbase than growing it (other than growing by second hand sales and hand-me-downs). There'll be an aspect of new 4K TV owners without a console weighing up console options too, I guess.
 
PCs scale the same core game up effectively across a range of hardware, so it's should be possible for consoles too.
And if folks are happy with the new consoles just being prettier and not enabling new experiences, that's fine. But I am not expecting a lot of devs to make a lot of effort in terms of taking advantage of either of the new console's capabilities. You'll get the quick wins for the most part.

In the console space? In terms of Zune (lol) and phones (ouch) this is true, but in consoles they seem to behave about the same as everyone else. They cut prices and end products / features early when they need to, but so do Sony and Nintendo.

They dumped the first Xbox pretty damn quickly. Why do you think Microsoft's corporate attitude to dropping product lines would exclude their consoles?
 
Perhaps Scorpio can distance itself enough to appear a new gen and attract an Uber-core gamer, but on the whole these devices are more about milking the existing fanbase than growing it (other than growing by second hand sales and hand-me-downs).
Personally I don't think there is a mass über core console gamer market. The folks really that invested in the best hardware are on Microsoft's Windows platform editing their .ini files.
 
I don't think there is either. I guess of 10 million who buy a console in the first year, some of them will be hardcore enough to want a bleeding-edge console even if not much different. Really not seeing much of a market for these machines though. If they could play current games better, like PS2 could play PS1 games better, then they had a purpose. But as 4K machines they're too niche and by the time 4Kis mainstream, new consoles will be coming.

It's all a bit Laser-Disc.
 
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They dumped the first Xbox pretty damn quickly.

Since this just came up, I'll just quote myself

I said:
...The original Xbox designers made the rookie mistake of not properly securing component cost reduction benefits for Xbox in their supplier contracts with Intel and Nvidia (and maybe others as well). This, combined with the inclusion of a hard drive in every box, meant that in order to remain price-competitive with PS2 they had to sell at a significant loss that the royalities from their software sales weren't able to offset. And with the relative lack of software support on Xbox compared to PS2 they were never going to. Because of this it was actually *hurting* their business to sell more Xboxes. They were in an untenable position with no path to profitability. It was this, the opportunity to get a jump on Sony in the next generation *and* the opportunity to leverage a GPU that was more advanced than anything else that was going to be on the market at the time that drove the move to launch the 360 early.
 
And if folks are happy with the new consoles just being prettier and not enabling new experiences, that's fine. But I am not expecting a lot of devs to make a lot of effort in terms of taking advantage of either of the new console's capabilities. You'll get the quick wins for the most part

I think so too for the most part, at least early on. Though if a developer has made an impressively scalable system for the PC the Neo and Scorpio might benefit from it. First party games may try to push both too, out of necessity.

The exception for Scorpio might (I'm being very cautious on this) be VR, if it can match higher end PC on the CPU end because it won't be constrained by X1 (though might still be by PS4/Neo).

They dumped the first Xbox pretty damn quickly. Why do you think Microsoft's corporate attitude to dropping product lines would exclude their consoles?

Original Xbox didn't get dumped any faster than the likes of the Saturn, and the GC barely lasted any longer (and the WiiU is already dead). And that was even with MS making terrible mistakes in contracts for the hardware. Sony are great at standing by their systems, and I gained a huge amount of respect for the way Sony knuckled down with the PS3 when it was in trouble. But only Sony have better form at this point for supporting all their consoles.
 
Since this just came up, I'll just quote myself

Yeah, there was a economic and technical factors for it. And if Scorpio hugely takes off and Xbox One/S sales plummet that's another economic factor to consider diminishing support of the 2013 platform. Microsoft are not afraid to do this, they do this when they think it's the right thing for the wider business. Because they are a business, they're not your gaming buddies regardless of what their (or Sony's) PR strategies would have you believe. :nope:
 
I don't think there is either. I guess of 10 million who buy a console in the first year, some of them will be hardcore enough to want a bleeding-edge console even if not much different. Really not seeing much of a market for these machines though. If they could play current games better, like PS2 could play PS1 games better, then they had a purpose. But as 4L machines they're too niche and by the time 4Kis mainstream, new consoles will be coming.

It's all a bit Laser-Disc.

I think MS's plan is to be able to move the entire platform to new hardware as and when. [Edit: Have] the best platform at any one point in time - or as close to that as possible.* Based on the specs of the Neo, it might be that Sony are still more minded by generations as we knew them. Certainly the continued use of Jaguar and the same 8GB if ram would indicate that.

From MS's comments I got the idea that there were more focusing on the current state of the continually evolving PC market than on the state of their ageing X1 hardware. And I really do want them to move past Jaguar at this point.

The PC is the key in all this, I reckon.

*Though this will require always having a lower end and more affordable system available too e.g. X1S
 
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I agree, but what portion of the console gaming market is considering such possibilities? It'd behoove MS to really drum the point home, "XBox Forever". If Sony follow suit, fine, but if not, MS will have undermined Sony's positions and gotten gamers asking, "why can't I play all my PS4 games on PS5?"
They definitely need to capitalize and get going on that.

First it's the UHD player and 4K on Slim.
Then it's Xbox Live
Cross play and cross buy
Apps
All libraries and peripherals carry forward.

Keep drumming that message.


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Yeah, there was a economic and technical factors for it. And if Scorpio hugely takes off and Xbox One/S sales plummet that's another economic factor to consider diminishing support of the 2013 platform. Microsoft are not afraid to do this, they do this when they think it's the right thing for the wider business. Because they are a business, they're not your gaming buddies regardless of what their (or Sony's) PR strategies would have you believe. :nope:

Like Sony before them, I'm pretty sure MS has learned the hard way that the goodwill of your customers also has a certain value. MS didn't specifically tell XBox owners that they weren't going to be left behind when they announced the 360 and then kill the platform.
 
Why? Because of an imaginary $150 price difference you plucked out of thin air?

Am I not allowed to guess at the price at launch? When did you make the rules? All this talk of powerful CPUs, 12 GB RAM and sexy 'cutting edge' tech will come at a price or be subsidised heavily.

Also your advocating that Sony releases another system in early 2018 to combat scorpio ? So in less than 2 years you want sony to launch ps4 slim , ps vr , ps4 pro and ps4 pro + ?

Do you want them to be the next Sega ? Would you then expect sony to release a ps5 in 2019 or 2020 ? They will be crushed by the weight of all the systems and I doubt fans will be happy with a new console every other year.

Lets face it , for the first time since the xbox 360 MS is in a good postion. They can release a more powerful console that actually shows a large graphical diffence within a year of Sony for perhaps a similar price and have software to take advantage of it .
.

Not sure where you got the above idea? I'm suggesting If Scorpio is going well Sony can announce 'the worlds most powerful console within 6mths saying 'due out next year'.

I don't think MS is in a good place, I can see sales drying up badly due to the options from Sony and people waiting for Scorpio,
 
It's not about how games can look on newer hardware. It's about how games can act on newer hardware. Games still having to run on the Jaguar CPUs in PS4 and XBOne is going to limit them in ways other than graphics.
Right, sadly forgot about this. But aren't consoles slightly different than PC in that regard?

The CPU has been paired with the GPU which has been paired with the bandwidth. We shouldn't see the bottlenecks change because the titles are newer no? I expect PS4 and XBO to die gracefully at 2020 until both consoles need to use checker board rendering jus to maintain 720p and then it's out.

I asked in another thread but I was told that a majority of CPU time was still taken up in large by render(). I think unless this changes I don't see how the bottlenecks will shift with newer titles.


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Also we don't know anything about how much ram the system has. The ps4 pro has 8 gigs of ram. MS could do 12 gigs or 16 gigs or more. They can also go with an ssd instead of mechanical drive increase performance on that side which could also be a big deal. Much lower loads and much quicker texture refills of ram and so on.

Microsoft are going to up Scorpio's specs until their heart's content? Do you think MS is willing to eat big losses on each unit sold so they have the power advantage?

Even as is, it's looking like costing $100 more than PS4 Pro, and Sony will have the option of doing a price-cut when Scorpio launches if they so wish. And Pro has a one year headstart. And it has the massive PS4 install base to fall back on which will likely be 60m+ by the time Scorpio launches.

And at the end of it all you still have the 1.3 TF Xbox One that MS need to support, which cant be allowed to look like old hat in comparison. If you ask me, Sony's position is stronger than ever. MS has basically ceded the next 12 months by which time Sony will likely be out of sight, and MS will be selling it's admittedly powerful console at a loss. It only makes sense to buy an Xbox now if you're a hardcore fan of Xbox titles. And even then you have PC as an option....
 
Consoles have been the common denominator for multiplatorm AAA titles for years in both the PC and the console space.

Yet, how many of you base your gpu purchase around console gen transitions?

It's all DX12, so Scorpio is likely to get whatever IQ upgrade an equivalent PC setup will offer at 6 Tflops and similar cpu performance.

Last gen the Wii wasnt holding back game development with its anemic hardware and that was mostly due to the fact that HD hardware and software sold so well. If these new console sell well and dominate software sales going forward than more than likely devs will pour more effort into maximizing the hardware.
 
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