So Bungie isn't sure if the game will ever use AA, what about AF? They have some nice textures but they all go to blurry crap in the distance with what looks like simple triliniar filtering. Considering all the screenshots of Halo 2 for the PC which Bungie released lacking any AA or AF, I have to wonder if they even really understand the benefit of image quality which can be achieved by using such features.
Also, playing splitscreen I noticed a bit of tearing way near the top of the screen, that is a disappointing first for a Halo game as the first two were always vsynced.
Anyway, aside from those issues I think the game looks great and plays even better. I've put in nearly 100 games already and don't have any intention on slowing down though the time span of the beta. I'm sure I'll be happy to get some more Gears in at that point, but September 25 is going to be a long wait for me.