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G
GhostofWar
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Dec 7, 2022
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Today at 7:18 AM
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G
GhostofWar
replied to the thread
Sub Tick Updates in CS2 and other changes to CS2 engine
.
Wish we would get more games made with source 2. Back on topic the new smoke grenade mechanics will make for some interesting plays.
Yesterday at 2:01 PM
G
GhostofWar
replied to the thread
Unreal Engine 5, [UE5 Developer Availability 2022-04-05]
.
The Finals is using RTX GI and it seems pretty performant, maybe even more than lumen but that's probably not a great comparison seeing...
Yesterday at 1:50 PM
G
GhostofWar
replied to the thread
Current Generation Games Analysis Technical Discussion [2023] [XBSX|S, PS5, PC]
.
I wonder if these lower resolution effects compared to xbox versions are because this is supposed to have some psvr2 mode coming, did...
Yesterday at 1:38 PM
G
GhostofWar
reacted to
iroboto's post
in the thread
Sub Tick Updates in CS2 and other changes to CS2 engine
with
Like
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Yesterday at 1:20 AM
G
GhostofWar
reacted to
troyan's post
in the thread
RTX Remix
with
Like
.
nVidia's GTC session...
Wednesday at 1:46 AM
G
GhostofWar
replied to the thread
Comparison of different VR solutions - pros and cons of different devices
.
In that through the lens video you can see some blur and CA at the very edges, maybe one of the comprises is those distortions start a...
Tuesday at 7:50 AM
G
GhostofWar
reacted to
pjbliverpool's post
in the thread
Comparison of different VR solutions - pros and cons of different devices
with
Like
.
It'll be interesting to see howbit effects clarity. There's got to be a compromise somewhere. Hopefully it's minimal.
Tuesday at 7:49 AM
G
GhostofWar
replied to the thread
Comparison of different VR solutions - pros and cons of different devices
.
Pimax listening to you guys? lol speaking of the fov and then they drop this.
Tuesday at 3:54 AM
G
GhostofWar
replied to the thread
Comparison of different VR solutions - pros and cons of different devices
.
I'm not buying anything until the quest 3 is out, if meta don't try anything stupid like making it not work linked to a pc/steamvr (i...
Monday at 4:00 PM
G
GhostofWar
reacted to
DavidGraham's post
in the thread
Do you think there will be a mid gen refresh console from Sony and Microsoft?
with
Like
.
Yeah, forgot about The Finals, it's truly impressive what RTGI does in this game, you get to see true light dynamism in combination with...
Monday at 1:27 AM
G
GhostofWar
reacted to
pjbliverpool's post
in the thread
Comparison of different VR solutions - pros and cons of different devices
with
Like
.
Through the lens with Microsoft Flight Simulator on the Crystal. Looks absolutely insane... And also, just to balance out the...
Monday at 1:07 AM
G
GhostofWar
reacted to
HolySmoke's post
in the thread
Digital Foundry Article Technical Discussion [2023]
with
Like
.
Late update to this but it doesn't seem like memory should be an issue on Series S in BG3 at first glance. 1080p 4k
Sunday at 2:32 PM
G
GhostofWar
reacted to
snc's post
in the thread
Comparison of different VR solutions - pros and cons of different devices
with
Like
.
Thx for info, I only know its more complicated then i thought as on psvr without parole during stream said that devs told him enabling...
Sunday at 2:09 PM
G
GhostofWar
reacted to
pjbliverpool's post
in the thread
Comparison of different VR solutions - pros and cons of different devices
with
Like
.
He did say it's something Pimax were working on to improve though and expected to have a better implementation at Shanghai. And then he...
Sunday at 2:09 PM
G
GhostofWar
reacted to
swaaye's post
in the thread
Comparison of different VR solutions - pros and cons of different devices
with
Like
.
It looks great. I do wonder about the local dimming. In his previous video he said there were some problems with that especially in...
Sunday at 2:01 PM
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