Well my 2 cents is it was on the mark graphically. Nothing more nothing less. Lets not forget who caused the storm in the first place, they did bring it on themselves. The CG trailer absolutly had a lot more style to it, and people have even posted a comparison of it where thats evident. The CGI looked much cleaner and certain had that cinematic quality, the realtime looked like a very average FPS, something you would basically be expecting at this point due to the bar set by other titles. I have to be honest, gameplay wise im not impressed at all. I saw not one thing unique and indeed felt like i was watching some other version of Resistance or Gears of War or (enter bastard offspring of Quake and some other FPS here). Personally i think the genre is just being beaten to death and this game looks like garbage to me from a gameplay standpoint. Saw absolutly nothing FPS havent been doing for the last few years. I dont really care how many poly counts are in their models. If they have no innovation, their game sucks. Thats my standard and im sticking to it, and personally unless you're a hardcore FPS junky who never gets tired of it, i think most gamers should indeed be asking and expecting more then hiked poly counts. Motorstom, since it was brought up yesterday, is a prime example. Its a good looking game, but a woefully hollow and down right piss poor excuse for a modern racing game (poor track variation and customization/predictable AI and mechanics) that even lacked something as simple as online. Sorry but put me down as not impressed.
They brought up what unto theirselves?
Guerilla has got lots of acclaim and huge positive impressions for their achievement. The general press is hugely impressed and feel that they get closer to the CGI video than anyone expected
All I saw was a game that met my expectations as well as of so many others that had high hopes on it.
If you read my post more clearly you will realise that the problem I am discussing isnt the CGI trailer vs Real Time but some people themselves trying to nitpick on the game's visuals. This has nothing to do with the game not being 100% faithful to the original trailer.The original CGI trailer had similar flaws and if they convinced people it was real time people would have been finding stupid details to complain about even then, although that quality is known as CGI in reality and considered today as an offline render unmatched by any real time game. This is so evident actually that I get the impression that some people are deliberately doing it.
Btw I dont know what motorstorm has to do with Killzone and neither do I see MS's CGI vs Real time case similar to Killzone's. I also feel that you dont know much about Motorstorm