Wii success will not last, says developer

Um, no. Because those are things needed to sell the 360 to consumers. Those are the costs involved in getting the consumer to purchase the 360, it demonstrates nothing about MS's purpose for 360 development and sales.

As far as dumb, on the contrary, it's genius. Even with the latest losses due to hardware failures and the losses from the first Xbox launch, the potential revenue stream that MS is actually creating out of thin air is truly remarkable.

And their primary purpose is what?
 
You don't think that people won't be willing to pay twice the price for more than twice the functionality?

I think the majority of people who buy a wii, x360 or ps3 are looking for a gameconsole and therefore indeed are probably not to happy about paying twice as much for functions they really dont care that much about as they want to play games. That doesnt mean they wont pay it though, but they wont pay it because of the extra functions.

By the time the PS3 and 360 are $299, their feature set and library will be filled with utterly ridiculous titles that will sell like wild fire, plus an amazing 'Greatest Hits' catalogue.

And the Wii wont have any of that? I always find it amazing how the x360 and ps3 libary will be redicilous good while the wii's will stay exactly the same...

What bizzare world are you from, btw, where fads don't last for 8 months? Please try to tell me that more than 50% of Wii owners play anything more than the minigames available on the system. Please. It's almost a sure bet that the people who bought Wii right off the bat will not be the same people to help keep the system afloat with software sales.

I bought it at launch and I got something like 8 titels for it. Thats about 1 a month. The same goes for alot of other wii owners. Its defenitly not true that 50+% of the people who bought a wii only play wii sports on it and dont buy any games. The majority are still games, its redicoulous to think that in a couple of months nintendo's userbase went from gamers to only non games.

Also, the DS v PSP is quite a different world. The DS and PSP are both very different, the PSP being more so because it's more "mature" as both a product and it's software. Not to mention it's more expensive. But that still doesn't stop the PSP from being as successful as the PS2.

The DS is defenitly a mature product too, both in hardware and software. Oh and its hardly any more expensive that the DS and its not even remotely succesfull as the ps2. The DS is though.

Its really not that bad of a comparison. Sure handhelds arnt the same as consoles, but you can defenitly see some overlap in what nintendo does with DS and does with Wii and both also seem to work about the same way.

My point is, it doesn't really matter if the Wii keep selling, or doesn't, what does matter, however, is that the sales will slow a lot once the PS3 and 360 hit price points of $299.

Again, this is only if price is the only thing that makes people buy a certain console which we all know isnt the only reason. Like I said, when GC was 99 and ps2 175 it didnt help GC anything. Besides price games and populairity is also very important. The latter the Wii already has and by the end of the year the good games will also start coming out.
 
Also, by the time the 360 and PS3 are $299, the Wii will likely be $99. So really, it won't matter. By that time, a lot of people will be able to buy more than one console, and everyone will be able to get a share of the living room.

Maybe the PS3, but its very doubtful we will see a $99.00 Wii before we see a $299.00 360. MS would only have to reduce the cost of the Premium to 75% of its original price while the Wii would have to decrease the Wii to 40% of its original cost.
 
Maybe the PS3, but its very doubtful we will see a $99.00 Wii before we see a $299.00 360. MS would only have to reduce the cost of the Premium to 75% of its original price while the Wii would have to decrease the Wii to 40% of its original cost.

Mmm, $199 then?

Well it doesn't matter, I think you get the point anyway. :)
 
My .02 cents

If what this guy says is true, then someone please explain to me why the graphically inferior DS is wiping the floor with the PSP in all market

Jack
 
IMO the Wii will fade a little faster than the others,but by that point it will have done it's job for Nintendo. Or it could go on to be the next GBA of home consoles. Either way Nintendo wins.
 
As soon as both the 360 & PS3 are at 299.99 for the "premium" versions, Wii will be at 149.99.
Nintendo isn't going to piss away money for no reason. They're only going to drop the price when either demand drops or supply goes way up. Even if the premium 360 and PS3 are $300 this year, Nintendo will still sell 2-3M consoles this holiday at $249.

Nintendo has hit a sweet spot with innovation and price point compared to the other consoles this round.

Fads don't last for 8 months.
I personally think the X-factor here is how much girls like the Wii. They can be fickle, though, so it's possible that they'll lose interest and consequently send a large swath of guys back to traditional gaming. Personally, I don't see it happening.
 
tha_con:

What kind of bizarre world are you from thinking that the Wii is a fad?

In 10 days of sales data, 10 days, RE4 Wii sold 140K copies. That is a 400K month projection for the US alone, and on a rehashed game on its third console.

People are playing more than minigames.

For the June NPD, the Wii sold 381K.
It has basically caught up with the 360 worldwide sales, and leads it with just Japan and the US sales data calculated, and this happened in 9 months.
 
You don't think that people won't be willing to pay twice the price for more than twice the functionality?

Where do you see twice the functionality?

Wii:
- plays games
- lets you surf the net
- lets you stream music from your PC
- lets you buy stuff in their online shop
- fancy controller

XB360, PS3:
- the above stuff minus the fancy controller
- more pimped-up GFX and HD

So twice what? :???: Twice the GFX? That is not functionality, that's just eye-candy.
 
I think in the long term, the Wii could compliment the PS3 and 360 because the Wii is attracting new audience to the gaming industry and eventually these new audience will want to have a different gaming experience and they might give the PS3 or 360 a go. So in essence, the Wii make the pie bigger while the PS3 and 360 have a bigger slice of it.
 
I think in the long term, the Wii could compliment the PS3 and 360 because the Wii is attracting new audience to the gaming industry and eventually these new audience will want to have a different gaming experience and they might give the PS3 or 360 a go. So in essence, the Wii make the pie bigger while the PS3 and 360 have a bigger slice of it.

Best comment all week..

(thumbs up)
 
I think he was referring to being able to play DVD/Bluray movies, mp3's, the online services, etc....

As said, you can stream sound from the PC and the online service exists as well (however rudimentary it may be). And you can run Opera too.

They don't have anything like Live, but that's to me rather a good thing. You have to draw the line somewhere and I think Nintendo execs did well with their choice.
 
So people here really think that Wii Play is the best selling Wii game for no reason? That Hardcore fans are really the large amount of the user base?

You don't think Mario Party and Wii Play Selling 400K and 300K respectively is any indication of the user base? Give me a break. Again, the people buying it are not people who are OMG for Re: 4, they are people who have friends over to play minigames at their martini parties. College kids who want a cheap console, but aren't really 'into' games.

I'm just being realistic. The Wii isn't a place for 'hardcore' games to succeed. I can promies you that SSBB sales will pale in comparison to Wii Fit.

Again, the 'fad' will tire out by the time PS3 or 360 hit $299, which will be in a few months, possibly, for the 360, and 12 to 18 months for the PS3. By that time, the Wii's install base will be huge, true, but many of those people will be 'moving on' to the 'next gen' consoles.

Also, the PS3 and 360 have much more room to expand their features beyond that of the Wii.

Extensive Online Community Features - Wii: Not Really, PS3 / 360: Yes
HD Functionality / Widescreen Support - Wii: No, PS3/360: Of course
Expanded Surround Sound Support - Wii: No, PS3/360: Of Course
Original Titles via Download Svc - Wii: No, PS3/360: Of Course
DVD Playback - Wii: No, PS3/360: Yes, and then some
Easy to use friend system - Wii: No (FC FTL), PS3 / 360: Of course
External Device Connectivity - Wii: Limited, PS3/360: Expanded
Room for visual improvement - Wii: Limited, PS3/360: Lots of Room
3rd Party Support - Wii: Lots Ports (currently), PS3 / 360: Lots of new IP's


As for the Wii offering 'expanded control' for "sword fighting" and "bringing FPS's closer to mouse/kb counterpart"...that's bs.

The Sword Fighting in every game is bland and shallow, often offering little the way of 'fun' (see: DragonQuest Swords). And the FPS stuff is extremely weak (see: Every FPS on Wii). The control is TOO sensative to 'bring it closer" and it doesn't really matter anyway, since the Wii has nearly no online component for Multiplayer gaming.
 
So people here really think that Wii Play is the best selling Wii game for no reason? That Hardcore fans are really the large amount of the user base?

You don't think Mario Party and Wii Play Selling 400K and 300K respectively is any indication of the user base? Give me a break. Again, the people buying it are not people who are OMG for Re: 4, they are people who have friends over to play minigames at their martini parties. College kids who want a cheap console, but aren't really 'into' games.

I'm just being realistic. The Wii isn't a place for 'hardcore' games to succeed. I can promies you that SSBB sales will pale in comparison to Wii Fit.

Again, the 'fad' will tire out by the time PS3 or 360 hit $299, which will be in a few months, possibly, for the 360, and 12 to 18 months for the PS3. By that time, the Wii's install base will be huge, true, but many of those people will be 'moving on' to the 'next gen' consoles.

Also, the PS3 and 360 have much more room to expand their features beyond that of the Wii.

Extensive Online Community Features - Wii: Not Really, PS3 / 360: Yes
HD Functionality / Widescreen Support - Wii: No, PS3/360: Of course
Expanded Surround Sound Support - Wii: No, PS3/360: Of Course
Original Titles via Download Svc - Wii: No, PS3/360: Of Course
DVD Playback - Wii: No, PS3/360: Yes, and then some
Easy to use friend system - Wii: No (FC FTL), PS3 / 360: Of course
External Device Connectivity - Wii: Limited, PS3/360: Expanded
Room for visual improvement - Wii: Limited, PS3/360: Lots of Room
3rd Party Support - Wii: Lots Ports (currently), PS3 / 360: Lots of new IP's


As for the Wii offering 'expanded control' for "sword fighting" and "bringing FPS's closer to mouse/kb counterpart"...that's bs.

The Sword Fighting in every game is bland and shallow, often offering little the way of 'fun' (see: DragonQuest Swords). And the FPS stuff is extremely weak (see: Every FPS on Wii). The control is TOO sensative to 'bring it closer" and it doesn't really matter anyway, since the Wii has nearly no online component for Multiplayer gaming.


How do we know the Wii can't be successfull for hardcore games? How many AAA quality hardcore type games have been released for the Wii? RE4 is about as close as we have gotten and that has sold great. You can rip on Wii game sales all you want but the PS3 is the second system in a row sony has released that is not selling games at all.

I think the casual gamers prefer the Wiimote to a standard controller. I think the casual gamers are not going any where for a long long time.
 
I think the casual gamers prefer the Wiimote to a standard controller.
Preferring the controller isn't the issue. The question is whether 'Casuals' will want to game for a long-term hobby or not.

What did these WiiCasuals do before Wii? If we accept that all of Wii are casuals (which isn't true. We know lots of forumites, 'hardcore' gamers, have been buying Wii, and so it's not that surprising if lots of RE4's are sold, especially if a lot of these 'hardcore' gamers never had a GC and yet knew RE4 was good) then before Wii came along, they did other things in their free time. They read books, or watched TV, or played golf, or did the washing, or whatever. Now they have Wii they are playing it. The question is, will Wii have a long-term interest for them or not? My sister has owned a GBA and a DS. She doesn't much play either of them. She likes the idea, bought the hardware, played them a bit...but her major interests are clubbing and going to the cinema and watching DVDs. Though she's bought the handhelds, they're going unused. That's an issue for all hardwares of course, but the concern here is if the new adopters value gaming itself and will partake of it, or if it's a niche experience that they're willing to spend on for the moment but which will lose its appeal in 18+ months. Will those buying Wii and games for it now still be buying games for it in 2 years time? Or will they go back to do the non-gaming activities they did before getting Wii? Or move onto something else entirely?

As an analogy, football (soccer to those with language difficulties ;)) is the sport that kids play. When England were doing well in the Rugby World Cup, and then won it, there was a huge increase in kids going to rugby. Rugby officials recorded growth. A shortish while later, it's history. The kids interest has moved on, on more particularly, back to football. Rugby was a welcome distraction, but it wasn't something with enough of a hold.
 
How do we know the Wii can't be successfull for hardcore games? How many AAA quality hardcore type games have been released for the Wii? RE4 is about as close as we have gotten and that has sold great. You can rip on Wii game sales all you want but the PS3 is the second system in a row sony has released that is not selling games at all.

I think the casual gamers prefer the Wiimote to a standard controller. I think the casual gamers are not going any where for a long long time.

Well, consumers go for the low price point. Honestly, if the PSP was the price of the DS, it would be in an amazing position right now, however, it's expensive. The software selection on PSP is amazing, from Luminee's, Sid Miers Pirates, Ratchet, MGS: PO, Syphon Filter, and now PS1 titles from PS3 and soon many great AAA hits.

As for RE4, when the user base is literally millions in the US, and it only manages what, 140K? In 10 days? That's 14,000 a day. You cannot assume that sales pattern will hold out throughout a month, and given most of them probably happened on the first day, it's safe to say they died fairly fast. The reason I can come to that conclusion is because an average of 0.07% of the installed userbase for Wii in the USA bought RE4 per day for 10 days. That's not 'impressive'. It clearly illustrates that the Wii is still not hitting hardcore sales numbers. It would take 71 days for RE4 to hit 1 Million sold if it continued at it's 'current' average rate. Selling well? Give me a break, don't mistake '10' days for 'great sales'.
 
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