The best thing about this demo is the expectations already set for GT5. Now anything less will be frowned upon
Not really. I now have the opportunity to drive in a "hi-poly", shiny car for free... in addition to the final game. I like that.
When the real thing comes out, I'm sure PD will do its best. I hope they stay focus on maxing out a few things rather than trying to gun for all.
tongue_of_colicab said:Than there is something wrong with your ears. The simple fact is that the sound is just not even remotely close to the real thing. It might be on your setup, bit if it sound completly wrong on 99,9% of the setups I thinks its safe to say the problem lays at GTHD and not at the people's setup.
How does a Ferrari engine sound from an air-conditioned driver seat ?
I have to turn down my sound system volume when playing GTHD now because of all the noise. I also can't put on my ear phone beyond certain volume (I play frequently at late night/early morning). Would be cool to have real engine sound, but I think it's fine the way it is.
The way things are going... if they deliver pristine sound in the demo, some people will ding Sony/PD for lying/overpromising. If they reuse GT4 sound, others will complain it sound like their cheap electric shavers (without playing the game). You know so far, the best sound I have for GTHD was engine roars by my son and myself when we cruised in the track and giggled.
They should spend more time on GT5, may be filtering/evaluating some of the early feedback based on GTHD.