The reviewer's experience should mirror what the end user's is. They shouldn't get any special guides to help them if the typical buyer won't. And if there's a feature like levelling that is not obvious but which imapcts the game, if reviewers get confused by this and see a game lacking in features, that reflects what you'd expect the typical gamer's experience to be. It's perhaps not a fair score in the end, but it's a legitimate lesson to developers to make the game's mechanics transparent so users know exactly what's going on.
The reviewer's experience should mirror what the end user's is
Inconsistency regarding GT5 is the keyword going by the review. This shot shows some to ignoring the low quality capture IQ and just looking at use of sprites, polygons etc.
http://image.jeuxvideo.com/images/p3/g/r/gran-turismo-5-playstation-3-ps3-447.jpg
What can we look forward to when Gran Turismo 5 releases on PlayStation 3?
Gran Turismo 5 will offer gamers an experience more rich, more in-depth and more exciting than they might expect - even from a series as closely identified with innovation and invention as Gran Turismo. Not only will Gran Turismo 5 deliver an even more comprehensive set of cars and courses than gamers saw with previous iterations, it will also feature new game-enhacing graphical effects such as damage, night racing and weather.
These innovations are twinned with the option to join millions of like-minded individuals globally within the Gran Turismo community and to find a driving experience to suit, whether that is taking on the Top Gear test track, chucking cars around stunt arenas, go-karting, creating and sharing your own track or intense head-to-head races. Who, where and what to drive is completely down to the individual.
isn't france a developed one?I'll hold on for a review from a developed country.
Interesting, Gamespot said that the loadtimes are 'painfully' long.The game is polished and loads fast, and the UI just looks fantastic.
Interesting, Gamespot said that the loadtimes are 'painfully' long.
As for the defence force getting upset relax, nitpicking graphics is part of the the whole b3d mantra imo and i wouldnt want this any other way, its b3ds unique flavour (focus toward graphics side of things and usually above average intellegence in conversations) that keeps me visiting.
I just saw these two images, and I am pretty surprised to see that Standard cars are really nothing more than imported GT4 models, the geometry is low, no normal maps, bad textures and a blurry cubemap in the name of environment reflection (and all this even when you are in photo mode). Years of development time and yet 80% of cars (since there are around 800 standard cars) are of this quality ?
From the Game Tech thread...
Which is where it should have stayed.
IGN review
http://uk.ps3.ign.com/articles/113/1136103p1.html
Destructiod review
http://www.destructoid.com/review-gran-turismo-5-188383.phtml