This article from long ago:
Talks about creating a forward compatibility team for games to be preserved as they move into next gen.
The directSR is announced which most people took as a nothing burger.
But with the way we PSSR roll out now, it’s apparent that you do need forward compatibility. Can you launch something today that will benefit from the technologies of tomorrow.
And directSR would be that, an abstraction to allow for future SR algos, that they may not even know exists. It does actually relieve the issue we are seeing now with the PSSR rollout.
This may be useful information to see where Xbox is headed in the future if they roll out more stuff like this
Xbox sets up a game preservation team and wants "the biggest technical leap ever" for its next-gen system
Xbox has established a new team dedicated to video game preservation and forward compatibility.
www.eurogamer.net
The directSR is announced which most people took as a nothing burger.
But with the way we PSSR roll out now, it’s apparent that you do need forward compatibility. Can you launch something today that will benefit from the technologies of tomorrow.
And directSR would be that, an abstraction to allow for future SR algos, that they may not even know exists. It does actually relieve the issue we are seeing now with the PSSR rollout.
This may be useful information to see where Xbox is headed in the future if they roll out more stuff like this