Does it even matter?
Yeah, because that's actually GTHD.
The guy that took that picture admitted that it was the game and not a real car. It's amazing to see that even guys on a videogame forum can't tell the difference between a real car a GTHD.
That y ellow one was def a game. If you look hard enough there is a wee bit of aliasing around brake lights. Or whatever they're called, i dont drive
That yellow one was def a game. If you look hard enough there is a wee bit of aliasing around brake lights. Or whatever they're called, i dont drive And also a bit around the edges of the car, on the far right and left of the picture. But anyway, yes it's sick. I know i shouldn't do this, but just imagine GT on PS4...
Yea, I didnt think that it was aliasing, just the plastic/glass part of the lights being naturally like that. I'm still not too convinced its not just a bad resizing job or something.
Nah, it's just jaggies. A real picture, even if resized "badly" (whatever you mean by that) wouldn't show those jaggies, especially the ones on the edges of the car.
Anyway, that's not to say the game doesn't look out of this world, i'm just being geeky.
And is that brick wall in the back made by that pallax mapping stuff you guys talk about?
And is that brick wall in the back made by that pallax mapping stuff you guys talk about?
Is it just me, or is there something very unsettling about how some magic wind just makes the way the roadside flags look just really, really, wrong? Those driving vids weirded me out a bit.
A problem facing games that start looking 'too good' is that they're approaching the 'Uncanny Valley', where flaws that wasn't noticeable before (so blatantly flawed that we didn't care) suddenly starts standing out.
The cars look truly gorgeous, though.
I know i shouldn't do this, but just imagine GT on PS4...
It's not the animation (which is good) as much as the direction (magic wind). It just doesn't feel right to me...I find the flag animation good (No uncanny effect for me yet).
/--------\
| |
Flag | Track | Flag
--> | | <--
| |
| \-----------
|
| ^ Flag
| |
It's not the animation (which is good) as much as the direction (magic wind). It just doesn't feel right to me...
Code:/--------\ | | Flag | Track | Flag --> | | <-- | | | \----------- | | ^ Flag | |
Really, REALLY useless comparison. If we want to compare the cars, then it's obvious that GTHD wins hands down, just because the cars don't look like toys, but like real cars - be it the shading or the geometry. Besides, in-game PGR3 is so riddled of jaggies - visible especially on the cars - it hardly even matters - especially if we compare both games on a big 1080p TV.