Yes. Literally a multiplayer map with a video before and after for the 'story', and a set of scripted objectives. They also control the map routes, locking doors, but, on the PC at least, they didn't update the AI, so the bots hang around a door they cannot pass. The PC version isn't quite like the PS2 game I remember...
But it was Galactic Conquest that solo players enjoyed most from BF2. As a framework to spawn bot matches, it's a great idea, and not hard to pull of by any stretch.
All of that is true and the highlight is that the two Battlefront games were essentialy built on the then dominant hardware of PlayStation 2, ported to Xbox 1 and PC cosmetically unchanged.
The PS4 and Xbox One hardware has been out since 2013 so by the November release of this game the consoles will be two years old.
How much progress can be made to make buy now or then much more powerful development tools?