marconelly! said:I'm not trying to discredit you or anything, just wanted to post observations of very obvious flaws in that KZ footage that shouldn't be there if it was prerendered. I mentioned shadow glitches and tons of missing shadows (even the basic ones of the characters on the ground) or geometry popup. My best guess is that studio was farmed out to develop models, textures and animation for the whole thing, with imposed limitations (512MB memory restrictions, etc), but the 'rendering' of the produced scene was done using the devkit hardware itself
Nice theory, but wrong in this case.