Playstation 3 e3 thread 3

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Kolgar said:
Got you a little rattled, jvd? ;)
not at all. I will be getting impressions from a bunch of x360 games tommorow from my friends at the show .

We can wait for confirmation on if its really real time or not and see what comes out for the system when it does.


Unless you really believe the marketing hype . Which i'm sure you do
 
Laa-Yosh said:
Last time, then ignore on.
They did the whole f***ing thing themselves.

All the glitches you see are probably results of rushed production (they've been working night and day before E3) and compositing errors. See, CGI is rendered in layers and passes and then put together in a compositing app like After Effects or Digital Fusion.
Don't get so upset over nothing. I'm just pointing at things that are just very specific for realtime rendered scenes. Geometry popups, lack of shadows, texture shimmering on the ground, etc. If I'm wrong so be it. I have said I was suspicious from the beginning, though. The animation, the model smoothness, and the lighting looks better than I'd expect realtime footage to look.

Most CGI uses fake motion blur, as not many studios can afford PRMan. This also tends to introduce aliasing problems.
Do me a favour and look at those screens. No CGI I've ever seen, no matter how crappy it was, has such image quality and such problems. This demo also had very obvious texture shimmering on the ground and other places. Even if that really was CGI, the graphics still looked like something that would be possible to replicate in realtime.
 
No CGI I've ever seen, no matter how crappy it was, has such image quality and such problems.
Well then that makes it your 1st. There, your life's complete now. :p

I just knew that we will get threads running dozens of pages debating about what's realtime/pre-rendered/CGI/final dev kit/non-final dev kit/.../.../.../...
 
I am obviously no expert but, most of the demos seemed to have Nvidia's "signature" rendering "look" to it, except much smoother than PC games no doubt because of the performance of Cell, RSX and Rambus.

I believe all or almost all of the demos where realtime - but realtime visualizations much like the March 1999 introduction of PS2. Phil Harrison even metioned some of those demos a few times.

it is possible that killzone was realtime with some prerendered elements added to it.
 
There are some things in kill zone that make me think some of it is real time . But very little of it . Like when the two choppers land and one gets blown up and the flame launcher part. I don't really buy some of the scenes .

Another example i don't buy is when you see them start to go back up to the sky and it shows that wide open area .

But we will see soon enough. The last comment we heard is some of it is real time .
 
Sooner or later, we'll have proof about Killzone, whether it's realtime or not.
Consider this: KZ2 is in development for the PS2. How could they also be working on KZ3 at the same time?

And of course noone from SCEE will ruin their own marketing by admiting that it's not realtime...
 
Watching it now and well.



Hmm the cloods look cgi to me . The guys on that scene yea i think tehy can be real .

from there though that zoom out to the city in ruins isn't . The part where the plane blows up cna be . and where more are landing can be . The fire effects and all that has to be pretty fake to me looking at it . Way to much going on . rocket launcher i can buy though.


To me they may have used some in game assets in cgi. Because his doesn't look like something real time . That car racing game after it looks like i tcould happen next gen
 
I know for sure that Guerilla have been working on ps3 tech for almost one and half year.Their kilzone 1 engine is tuned/designed with ps3 in mind.

The strenghs of the trailer are acurate lighting ,and a fantastic camera.Nothing really outstanding.Just good and tastefull art direction.Fight night did more to impress me, for things most people won't even see ,the botom of the iceberg.
 
Funny how people are so pissed off by Sony marketing...

- PS3 is due to be introduced in spring 2006. Having lots of FMV instead of real gameplay at this point is expected, not some dirty plot
- At least in the parts of the E3 presentation that I saw, no-one claimed that for example Killzone was realtime. I only expect the clips where it was explicitly mentioned (UE3) to be realtime, realtime.
- "Sony marketing PR bullshit" seems to offend a lot of people - but that's what this whole event is about, marketing. If MS hypes their machine as 1TFLOP, and Sony counters with 2TFLOP, is Sony suddenly the only asshole, and MS the saint? They have no other choice. They have to one up MS, their console is released later, doing anything but that would be really stupid marketing-wise. I don't see the moral difference in "hyping your console 304%" and "hyping your console 862%"...
 
oh man I wish this could be used on the consumer level, for games
(as i have said several times before)

http://groups-beta.google.com/group...y/msg/6a3ded1e85ceb2dc?dmode=source&hl=en

Can someone explain to me what the use case is for gigabit ethernet on a game console?

oooh. Buy 2 and DOUBLE the rendering power. Buy 10 and raise it by an order of magnitude.
Sony demonstrated this at SIGGRAPH 2000 with their unified framebuffer
design (they used the z-buffer to merge separate renders) -- they plan
on ganging up their rendering units to make workstations.


first he is talking (wishful thinking) about PS3,

then he obviously is referring back to the GSCube
 
jimpo said:
They have no other choice. ... I don't see the moral difference in "hyping your console 304%" and "hyping your console 862%"...

The difference is between the truth and a lie. I don't see that as being a minor differentiation.
 
PS3 Price Revealed?
One of the most expensive consoles ever created, according to Japanese reports.
by Matt Casamassina

May 17, 2005 - According a an article published in the May 17th edition of Japan's Mainichi Shimbun, the PlayStation 3 could be one of the most expensive mass-market videogame consoles ever created. Officials from Sony apparently told the newspaper that PlayStation 3s would sell in Japan for "less than 50,000 yen each." That translates to about $465 US dollars.


Sony unveiled its next-generation console at the Electronics Entertainment Expo 2005. The beast of a machine utilizes the powerful Cell processor, a custom-designed graphics chip by Nvidia, and 512MBs of RAM for a quantum leap in performance. The system will also be the first-ever to support high-def movie-playback out of the box, taking advantage of the upcoming Blu-ray Disc format.
Sony claims that PS3 will be roughly 35 times more powerful than PS2. If Mainichi Shimbun is correct, gamers will be asked to pay a hefty price for the high-end functionality.

IGN was unable to validate this news with Sony officials. Stay tuned for more as the story breaks.


From IGN.

Comment: OUCH.

But then again, the UK price for PS2 was extortionate, using the good old $299=£299 exchange rate - and you could only buy bundles, making it even more expensive. £299 is $550 more or less by the way.
So i guess it's not as bad as it seems. PS2 was also very overpriced in Japan at launch. Only the US had a nice price at launch.
Funny how the richest country in the world gets everything cheaper...
 
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