RenegadeRocks
Legend
btw, i am using the Ultra config from here :
forums.steampowered.com/forums/showthread.php?p=25524360#post25524360
forums.steampowered.com/forums/showthread.php?p=25524360#post25524360
Ok I got this from the Steam sale. Umm does anyone else have the irritating texture pop in every time you turn the camera around? Every time I play I feel like there's something wrong with my eyes. Otherwise the game is butter smooth on my 6950.
No I'm running the latest beta drivers. I guess I need to downgrade?That was a known problem that was fixed with a hotfix driver, regressed, then fixed again. IIRC I think that fix was in normal Catalysts by about Feb/March 2012. Are you running some old drivers? There's probably loads of posts about it earlier on in this very thread.
Ok I got this from the Steam sale. Umm does anyone else have the irritating texture pop in every time you turn the camera around? Every time I play I feel like there's something wrong with my eyes. Otherwise the game is butter smooth on my 6950.
I think I saw it said that the source textures aren't that much better anyway.
RESOLUTION DOES NOT EQUAL QUALITY. DAMNIT.
Neither is quality about world texel density. These are separate issues.
Carmack was usually talking about compressed and processed textures vs. originals when he was discussing Rage; also note that the engine downscales textures where it believes they can't be seen from the possible viewpoints of the player.
Rage is loaded with textures with compression artifacts. And if the compression was that aggressive I'm sure it wiped out a lot of detail.
Whenever you're indoors you see this sort of ridiculous crap a lot. I'm not sure I've seen such aggressive texture compression in another game.
Did somebody ninja edit or delete a post? Who said anything about resolution?
My point was only that the source material is surely far, far higher quality than the blotchy stew they shipped in the game.
The game is really good looking at times by the way.
I wouldn't have minded if the game required 100GB of HDD space. I have mucho to spare. I think I have plenty of CPU and GPU power and RAM and HDD throughput to handle way better textures, but I can see why they stuck with only 22GB
Carmack has mentioned that the low quality textures were created that way...
Look around slowly and it will be fine, or play on controller
This texture pop-ups are down to ID5 engine and Megatexturing. Basically it's Google Earth in a game, same principle! Shame ID decided not to use more RAM to buffer textures as PC's are capable to do that in most modern configurations.
Well that issue was fixed ! I had the issue when I launched the game, but when I updated to newer drivers, ti went away. Everytime I start the game, I see that effect once when I turn my head around the whole scene, but after that it NEVER happens again even when i move to a new area.
No need to turn slowly. Maybe its due to the Ultra config I am using. Use the cfg file I linked earlier. Game looks supremely beautiful with it !