Publishers will continue to focus their effort on the platform with the largest install base. If there are five times as many people who One/PS4 consoles as Scorpio/Neo consoles then they need to get the games working well on the bigger install base becuae they stand to lose more sales through shoddy code putting people off buying the game.
Repeating what I said in the
PS Neo thread, Microsoft face the same risk as Sony with Neo that it could be a damp squib if third party developers really don't make much of an effort to utilise the extra power except in ways which require very little effort. I'm sure Tod Howard at Bethesda is super excited at more teraflops but until 6Tf is the baseline for consoles and PC, they can't really target games to rely on that.