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Deleted member 11852
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Interesting, of all the commentary I've ever posted on this board, I didn't think you'd get worked up about this one lol. I think we're at an impasse due to conflicting ideologies, so I'll address that gap.
I read about 5% of the posts to this board through lack of time, interest, willpower or ignore lists but the fanboy shit posting on these forums is ramping to absurd levels.
This is also cynicism, and you can always respond to any of my commentary this way, and frankly I've no way to work with it.
It's not cynacism it's realism or being devoid of hopeless fanboy optimism. There are reasons Microsoft absolutely refuse to be transparent about Xbox's profitability and you can be sure it's not because the numbers are crazy good. That is what investors want to see and Microsoft would be dumb to not publish crazy good financials.
He did. Phil is such a good block for sharing this informatiom. It's not like it's his job to present his business unit in the best possible light. But his statement is far from true. People using the platform does not mean people are actively investing in games. People will play COD and Battlefield, a single investment, for months and months. Destiny is the game.In March 2016 Phil made the commentary:
In the article Why Wallstreet loves Subscription Models the 3 reasons they put up are:
I'm not responding to any of this because Xbox is not a subscription model business, it's a publishing and licensing model business buoyed by subscriptions. No different to Sony and Nintendo. The economics is well understood, at least by Sony and Nintendo. Maybe Microsoft don't get it, maybe that's why they dont share their console finances.
Trying to drag this back on track of generational console cycles, this will result in sales evolutions rather than revolutions. Generational consoles may be good for consumers (in theory at least, we'll have to see what the reality is for the industry at large) but new console launches always spur a rash of spending on new games for the new consoles as well. With generational consoles you don't have to buy new games you can play your existing games at better settings. The margins on hardware are generally thin, the margins on software is fat and juicy and your trading fat and juicy for thin. That's far from sustainable.
Let's see how long traditional console multiplayer subscriptions last, particularly when software is running on both Xbox and PC where people are not accustomed to paying for multiplayer.