Killzone 2 pre-release discussion thread

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Because it's an easy, thoughtless comparison that's why.

I always laugh a bit at the COD4 comparisons.


The game is being called Killzone 2, but it's the spiritual sequel to Killzone Liberation, which featured boss fights, a variety of enemy classes, and impressive enemy AI--stuff the COD games ,1 through 4, have never had.


The boss fights are what I want to see the most;given the audio-visual standards of this game, GG have the potential to create some balls to the wall, high quality boss fights.
In fact Guerilla has hinted that they striving to do just that. They claim the mini-boss ,the Heavy, is just a small taste of some "much larger" boss fights.

I wouldnt be surprised if we saw some MGS inspired encounters in KZ2; Liberation has a mech influence reminiscent of Metal Gear and the developers say that they are big fans of that series.Anyone's that's played Liberation shouldnt expect Killzone 2 to play out like COD4, because that would mean GG would almost totally abandon the design philosophy that made Liberation such a great little game.


Ho, ho,ho, looks like I was right!
See the electric shock trooper and the "Rex" look-alike at the end of the new trailer?
Let people say "COD4 clone" now.
 
Thanks chris. Looks amazing and lots of new bits for people to see and admire.

I've also been a little naughty and posted this at GAF but only gave B3D (and not you) as the "source".

Heh, it has become a 12-page thread on its own:
* http://www.neogaf.com/forum/showthread.php?t=340229
* http://www.neogaf.com/forum/showpost.php?p=13403174&postcount=566

HD version available here: http://www.fz.se/filer/?id=7689

2jb1eo3.jpg
 
Frankly speaking, the game has taken a much bolder direction than I had thought they would. From having played KZ on th eps2, I thought I knew the direction they would take, but this trailer is a complete surprise :oops: ! The game looks much more dense and serious and man the new look and robots thing ROCKS !
This is surpassing what I thought they were capable of :) !
 
Why not more disccussion about cell using in this game ? As far as i see this is the only tittle making cell the stuff it was marketed for.
 
Without technical papers or interviews, we have no idea how the hardware is being used. And that discussion should be held in the Tech forum, not the game forum.
 
I don't care much for first person shooter games but I must say that I'm really impressed. May pick it up on launch which is a first for games of this genre.
 
Without technical papers or interviews, we have no idea how the hardware is being used. And that discussion should be held in the Tech forum, not the game forum.

We have the paper on what they are doing from last year, whilst that may have changed its a good starting point and does contain information on what they are doing on the Cell.
 
Without technical papers or interviews, we have no idea how the hardware is being used. And that discussion should be held in the Tech forum, not the game forum.

I hope they will present their technology on the next GDC. The only thing I know is that pillar destruction is procedural. Only the big destruction are scripted. I think maybe they use some sort of post process for aliasing with the Quincux AA because Quaz who played the beta say that their is virtually no aliasing like if it is oversampled.
 
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I've never seen the game look quite as crisp as it did in the new trailer.
I took some screengrabs that some others took, but there are a few in particular that really catch the eye. The middle shot is almost bullshot quality.
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Amazing art and technologies.

This is one game that should implement the screen shot and youtube capture feature. ^_^
 
I've never seen the game look quite as crisp as it did in the new trailer.
I took some screengrabs that some others took, but there are a few in particular that really catch the eye. The middle shot is almost bullshot quality.

Um is the trailer realtime? If not they are all bullshots ;)
 
http://www.neogaf.com/forum/showpost.php?p=13408389&postcount=665

It is all in-game or in-game cutscene footage. No trickery. No cheating. Nothing is pre-rendered. That is what the game will look like when you play it. (but of course with in first person with a gun)
Q1 - ATAC has a good amount of new paint on it lol very nice but what about the machine at the end? Could you give a name of the thing? (Guessing since you told me the ATAC's name before this isn't too out of line).
Q2 -The new General, well, is he a General? What is his rank? A Feild Marshall would be cooler if you ask me (above general).
A1 - Exo Skeleton.
A2 - Colonal
Voice acting for Sev: Demetri Goritsas -
http://www.imdb.com/name/nm0330983/

The original information came from a "talk to developer" thread on playstation.com.
 
Um is the trailer realtime? If not they are all bullshots ;)

The trailer is realtime. For sure, Quaz51(the pixel counter guy) is french like me he had play the beta and he say that it is the first time he see someting like that with virtually no aliasing on a little french forum where we disscuss about the game, he don't tell more because he can't tell more and he said the multi is very cool.

They already said into the technical presentation that they use Quincux AA but they probably use some form of post processing with maybe the CELL processor.

And the vector motion blur probably help aswell.
 
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I've never seen the game look quite as crisp as it did in the new trailer.
I took some screengrabs that some others took, but there are a few in particular that really catch the eye. The middle shot is almost bullshot quality.
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You mean clean edges? Becosue overall scene it looks quite blurry, like Quincunx or wide-tent filter + 2xAA on PC.
 
Looks fine on my Mac.

The blur is just motion blur or/and DOF ? The viewing angle is rather cinematic/dramatic. The scenes are rather "organic" and very well integrated. I guess that's why some people didn't think it's rendered in real-time at first glance.
 
Sony has decided to take the trailer to TV: http://blog.us.playstation.com/2008/10/29/killzone-2-on-g4tv-tonight/

So. Get your DVR’s ready. Tonight on G4, during X-Play starting at 8pm, we will have the world television premiere of the brand new Killzone 2 Helghan trailer. Yes we know this was already posted to the web a little early, but who wouldn’t want to see it on a much bigger screen with a better sound system? Seriously, it deserves that kind of attention, because it’s just that cool. So tune in, crank it up and enjoy all the explosive goodness. We think you’ll like it
 
This trailer and the MP trailer are the best of the lot! All the other trailers were bland and lacked any soul.
All I can do is try to finish Resistance 2 before this one comes out :) !
 
the Helghan trailer is indeed very impressive. i wonder if there will ever be game trailers with 5.1 audio
 
Those screenshot doesn't cause me to do any rethinking like some people here make it out to be. The models look quite blurry and not all that great looking....hardly bullshots.
 
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