I don't think people care whether it's the best thing since 3D graphics.
I don't know about that, just look at some of the R2 responses just because it didn't look 'better' than it did. And KZ2 is the singular "prove to me the PS3 is more powerful" title, for years now. This game will have its graphics deconstructed like no other. I wish Guerilla a ton of luck in meeting the wild expectations of the Internet fanboys! If they succeed though, it'll be a great system mover for Sony.
IMHO, R2 got panned mainly because it abandoned the unique + great features of R1, and opted for a COD4-like experience. There are also some rough edges in game structure as well as visuals. As a result, no one except for some newcomers is left defending the game. In addition, if they could not differentiate well in gameplay, their compromise in graphics would look more jarring. As tha_con pointed out, there are visual flaws in all the big name games, but many are overlooked for various reasons.
I'm not talking about the multiplayer experience when I talk about R2 falling short though; it's just simply that for some gamers - and they tend to be the most vocal - graphics is everything, and any game they felt would end up looking better than it actually does gets blown up. If KZ2 is felt to come in under the Gears 2 'experience,' there's going to be issues.
To this end, I think the overall experience (art direction, drama, destructibility, AI, etc.) helps to elevate the visual elements to achieve the impossible. Besides, being number one in 3D graphics is a good goal but it cannot detract from being an unforgettable experience.
When a game is marketed on gameplay, then the the gameplay will be the initial critiqued aspect; when the game is marketed on graphics, well, needless to say it'll be the graphics.
This is very true, but what does #1 in 3D graphics mean ?
I happened to bump into some KZ 2 hate article a few weeks ago. I don't think it matters whether KZ 2 is the best in 3D graphics, it will still get panned regardless. There were subjective criticisms in every single aspect, and all the good points were overlooked.
I agree graphics is critical for KZ 2 because of its E3 2005 trailer exposure. But I don't think being second in 3D graphics will kill it. KZ 2 has to capture the imagination of players instantly (not after levelling up, or at the end of the game), look great and also play uniquely well altogether. In parallel, Sony may also need to improve the overall standing of PS3 in gamers' mind.
IMHO, R2 got panned mainly because it abandoned the unique + great features of R1, and opted for a COD4-like experience. There are also some under-developed elements in game structure as well as visuals. As a result, no one except for some newcomers is left defending the game. If they could not differentiate well in gameplay, their compromise in graphics would look more jarring. As tha_con pointed out, there are visual flaws in all the big name games, but many are overlooked for various reasons.
To me or someone else?
To me, nothing. To the folk that are wanting the game to reflect the 'secret powers' of the PS3, seemingly everything.
I also read several overtly negative KZ2 impressions that came out back in June and July and because of the negativity expressed in those articles, I was expecting the reaction from the beta testers to be a lot more mixed than it is currently.
Why is there such a drastic difference of opinion between the beta testers posting on Neogaf (give or take a few overzealous and hyperbolic-prone posters) and the overtly negative articles I was reading back around the E3-Leipzig GDC period?
No, I meant what are the criteria for being #1 in 3D Graphics ? Just "beautiful" looking, or excel in every technical sense ?
No, I meant what are the criteria for being #1 in 3D Graphics ? Just "beautiful" looking, or excel in every technical sense ?
The article I read was as recent as the closed beta. The closed beta experience weighed in negatively for those haters too ^_^ but GAF is mostly very positive about KZ 2 beta.
The difference is in their mind, not in the game for sure. They are all looking at the same game.
Now if you mean how is #1 judged, who knows... but I have a feeling that the consensus of the Internet does its job in assigning the places. I'm the last person to go analyzing screen shots and the like, but nonetheless when you play a game and compare it to another, you can normally get a sense for which 'looks' better. It's going to have to be on that gut-reaction playing field and then the technical playing field on top of that that KZ2 competes (and does well) in.
Which site is the source of this article?
646x366 downscaled screenshots to show of textures and yet it doesnt really standout regarding res and mapping? Dang...
http://www.psu.com/New-Killzone-2-shots-show-off-realistic-wall-textures--a0005315-p0.php