The first piece of news is that Kameo will be released in Japan and will be playable at TGS.
http://xbox360.ign.com/articles/645/645693p1.html
The second piece of news is that there are 3 new (new to me, anyway) shots of Kameo at Xboxyde.
http://xboxyde.com/news_1896_en.html
If Rare gets AA working in the game (which they should have by now), I'll be satisfied with the graphics. For a GC to Xbox to X360 launch title, it'll be good enough for me. It would be nice if they made the environments less sparse and upped the poly counts some, but I'm fine without them.
http://xbox360.ign.com/articles/645/645693p1.html
The second piece of news is that there are 3 new (new to me, anyway) shots of Kameo at Xboxyde.
http://xboxyde.com/news_1896_en.html
If Rare gets AA working in the game (which they should have by now), I'll be satisfied with the graphics. For a GC to Xbox to X360 launch title, it'll be good enough for me. It would be nice if they made the environments less sparse and upped the poly counts some, but I'm fine without them.