HL2 40% faster on X800 compared to NV40?

Discussion in 'Architecture and Products' started by Joe DeFuria, May 6, 2004.

  1. Richard

    Richard Mord's imaginary friend
    Veteran

    Joined:
    Jan 22, 2004
    Messages:
    3,508
    Likes Received:
    40
    Location:
    PT, EU
    Well, Valve sent out a press release saying CS:CZ went gold and the game only appeared on the shelves four bloody months later. If that isn't stupidity I really don't know what is.

    I think what's going on is much more complex than "IHV paid them to delay". Valve wants to be independent. Unlike id they had to sign up with a publisher for their hit game. And now that they're too big they can't simply walk out of the deal. Vivendi is pissed at them because of the constant delay. HL2 could really help Vivendi's financial situation. But instead Valve is pushing for Steam because that's the modern-day equivalent of what id did with the shareware release of the original DOOM: get rid of the middle-man and receive the lion-share of the profit.

    Of course, Steam wasn't/isn't ready (and neither was the game as Gabe has finally admitted). Valve letting ATi bundle HL2 is just more of them same. They get more profit out of those copies than if they had been sold in retailers.

    Why wasn't the benchmark released? I don't know, but as sure as hell it wasn't because of the hack or of the game not being done. However, what good is a benchmark of a game that is probably only going to ship in a year's time?

    Like I mentioned in the other thread there's plenty of things that don't add-up in a "IHV paid them to delay" theory but I agree with you that Gabe simply is not telling the whole story.
     
  2. Nite_Hawk

    Veteran

    Joined:
    Feb 11, 2002
    Messages:
    1,202
    Likes Received:
    35
    Location:
    Minneapolis, MN
    I actually agree with you. During the sourcecode leak, it was pretty clear that the video demos were all scripted and that little if any of the AI code was finished. I'm sure that they have the full intention of doing everything they claimed, but it would have taken the second coming of christ, allah, and possibly Xenu to get the game out on time. The sourcecode leak is a relatively convenient excuse, but I think as has been said already, their publisher knew more about when the game would be ready than Gabe (or atleast than Gabe was letting on).

    Their problem is that now the game is going to have these incredibly high standards for the AI, phyiccs, and graphics that it may or may not be able to live up to. I imagine *that* is why it is taking so long to finish. They would have been a lot better off anouncing when they *really* were close to release and had an idea of what kind of cutbacks they'd need to make.

    Nite_Hawk
     
  3. dksuiko

    Newcomer

    Joined:
    Feb 6, 2002
    Messages:
    196
    Likes Received:
    0
    Personally, I think you are just giving nVidia far too much credit. I mean, come on.. it's nVidia. Does their track record speak of anything that shows they have the cleverness to successfully pull something off like this? Every cheat and deception they tried to pull in the past, they were called on and discovered.

    Plus, if they could connive this sort of trick, why would they stop with just the HL2 & D3 when they can do far more damage? Why not find some other way to subvert ATI, one that'll deal an even harder blow? If nVidia got Newell to do all this, they could have made ATI's cards perform horribly on HL2. Or hell, hire a real-life Ruby look-a-like to sleep with Dave Orton and get some REAL information they can use!

    And I don't think the theory fits as tight as you think it does. The whole source-code debacle pokes a lot of holes in it, among others. I'd spend the time to point out all the holes and the holes within holes of your theory, but that would be about as fun as it would be productive. Anyway, I think you might've read a bit too many Cold War novels. If not, you should read some - you might find the thick web of pawn moving and conspiracy theories to your liking.
     
  4. Sxotty

    Legend

    Joined:
    Dec 11, 2002
    Messages:
    5,497
    Likes Received:
    867
    Location:
    PA USA
    Yeah walt I think that if id could have released Doom3 nvidia would have wet themselves with excitment b/c it would finally be a game that made the nv3X not look like crap. I think id just wasn't done.

    Carmack has just messed around a bit though the artists and such are the ones working hard to finish D3.

    Also JC always says something like that when a new card is released and it probably is true that he is excited to mess around and see what they can do.

    edit:

    WRT the topic, remember the D3 demo used to show how the nv35 was not crap the level was especially picked that would show the maximum difference, and the 40% number could be a similar thing.
     
  5. hstewarth

    Newcomer

    Joined:
    Apr 13, 2004
    Messages:
    99
    Likes Received:
    0
    My guess is that that Gabe is treating the 6800U as 1.x card as he stated he does with NV3x and also have special logic for ATI because of the deal with ATI.

    It would be interesting to tweek the drivers and make NVidia look like ATI system and see what the results.. I would think this is pretty hard because it probably has logic to detected the differences between.


    Of course this is just my guess - since HL2 is not out and neither the cards are in the stored.

    With what Gabe as stated about NVidia in the past, do you think NVidia will give them a 6800 pre-release anyway...

    Personally I am boycotting HL2.
     
  6. Joe DeFuria

    Legend

    Joined:
    Feb 6, 2002
    Messages:
    5,994
    Likes Received:
    71
    Makes no sense.

    Gabe treated at least some NV3x cards as PS 1.1, because they couldn't handle his PS 2.0 engine with acceptabel speed. This shouldn't be a problem with the 6800 series. Apparently, it's not as good as the X800, but it should certainly be better than the R300 performance.

    Because of what Gabe stated in the past about the NV3x architecture? That's exactly why nVidia SHOULD be getting him a 6800 dev board.

    Why?
     
  7. AOS

    AOS
    Newcomer

    Joined:
    Apr 29, 2004
    Messages:
    46
    Likes Received:
    0
    Location:
    New York
    Yes, give us the demo please and thank you. :D
     
  8. Maintank

    Regular

    Joined:
    Apr 13, 2004
    Messages:
    463
    Likes Received:
    2
    Good to see those marketing dollars are still hard at work :D

    Ill await to use my voucher that came with my 9600 Pro AIW. Maybe if I am lucky the R700 or NV70 will be running it :)
     
  9. Headstone

    Newcomer

    Joined:
    Sep 29, 2003
    Messages:
    123
    Likes Received:
    0
    The way I see things is they did not release the demo because if the did have to go back and change parts of the game due to the leak (and possibly adding or changing other things) then the benchmark is not indicative of actual game play making it moot.
     
  10. London Geezer

    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    24,151
    Likes Received:
    10,297
    :|
    Wow, this forum is turning into the next generation of the Console Forum.....

    How on earth would HL2 be 40% faster on one next gen card than another in the same "range" is beyond me. Come on, you clever geeks should know better than that....
    Especially considering the "relationship" Valve has had with Ati for quite a while...

    If tomorrow John Carmak comes out saying "Doom3 40% faster on NV40" (which i wouldn't be too surprised with to be honest), this place would explode.
     
  11. PatrickL

    Veteran

    Joined:
    Mar 3, 2003
    Messages:
    1,315
    Likes Received:
    13
    The place is not exploding because noone really trust Gabe and are just in the wait an see mood.

    JC is an other story or did you forget the infamous special doom 3 benchmark with Nvidia last may ?
     
  12. London Geezer

    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    24,151
    Likes Received:
    10,297
    My point is that i will never trust someone who GETS PAID by advertising his game as "running better" on a specific card, by the vendor of that specific card.
    Even JC.
     
  13. Evildeus

    Veteran

    Joined:
    May 24, 2002
    Messages:
    2,657
    Likes Received:
    2
    Well, i think the HL2 debacle is not really helping Gabe, moreover his stance over Nv doesn't give him much love from Nv fans (Nvidiots?). As for JC, i would say that taking all he says with some 2nd degree would be great, and at least he didn't make that benchmark test ( :roll: )
     
  14. Evildeus

    Veteran

    Joined:
    May 24, 2002
    Messages:
    2,657
    Likes Received:
    2
    Well, i think the HL2 debacle is not really helping Gabe, moreover his stance over Nv doesn't give him much love from Nv fans (Nvidiots?). As for JC, i would say that taking all he says with some 2nd degree would be great, and at least he didn't make that benchmark test ( :roll: )
     
  15. Althornin

    Althornin Senior Lurker
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,326
    Likes Received:
    5
    wow, you've got it all wrong.
    We full expect HL2 to be shader limited, and thus we fully expect the X800 to whip the 6800 in it.
    I also expect Doom3 to run better on the 6800 because of the lighting algorithms used, where nVidia has an advantage.
     
  16. London Geezer

    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    24,151
    Likes Received:
    10,297

    I'm sure they will be faster in their respective game, but 40%...? :?
     
  17. Evildeus

    Veteran

    Joined:
    May 24, 2002
    Messages:
    2,657
    Likes Received:
    2
    If HL2 is shader limited, wouldn't the difference be much higher? :?
     
  18. termikk

    Newcomer

    Joined:
    Apr 19, 2004
    Messages:
    39
    Likes Received:
    0
    ah nvidia AND ati paying off gabe! :roll:
    you people are just craaazy! :D

    Well of course if you ask a developer he won't say that he is biased, but if they have special relations with ati or nvidia they "tend" to favour them anyway. Besides, they can be personal relationships too.
    Carmack was with the guys from voodoo and now is with those same guys in nvidia.
    Valve is aligned with Ati and Epic is going with Nvidia, that is clear.
    Rival companies, enemy of my enemy is my friend.

    TWIMTBP and such are just marketing gimmicks, but unfortunately we all have seen hoe much shenanigans can be going on beyond reason (detecting hardware and cripping it some). :cry:

    At last, I'll just say that all those guys said things that were much talked about, but in the end, they were just WRONG.
    Let´s wait and see... :?:
     
  19. Althornin

    Althornin Senior Lurker
    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    1,326
    Likes Received:
    5
    Look at the shadermark results.
    look at the shadermark results.
     
  20. MrBond

    Newcomer

    Joined:
    Feb 3, 2003
    Messages:
    99
    Likes Received:
    0
    Location:
    Lurkerville
    I must say, I gotta agree here. The Sept 30 date was all hot air and fluff. In fact, Valve would have done themselves a tremendous service if they had said two weeks earlier "we don't think it's looking good at this point." Even if they had still gotten hacked, it would have not looked anywhere near as suspicious.

    Here's the way I see it right now: The sept 30 date was BS to begin with. The game was obviously not done by then, and there were probably still many nv30 improvements to be worked on, among many other things. The engine itself was probably not polished or finished. And then the code leak/hack was released, which may or may not have been everything they had at that point. Doesn't matter. At this point, Valve *has* to rewrite major portions of the code anyway, so they decide to take advantage of the situation and continue to land big changes to the engine (If you look back, in pre-Sept 30 interviews/emails Gabe was talking about how someone was only thinking/looking at implementing soundscapes for HL2 and it wasn't likely, and a couple months ago I saw something that mentioned soundscapes is a new feature in HL2 now).

    If you look in halflife2.net, there's a couple emails on there that seem to suggest most of the work being done now is level balancing and single player work, and that the source engine itself is complete. That is, of course, if you believe Gabe or Doug Lombardi anymore.

    I'll preorder HL2 when a concrete date is set, and it has gone gold. Not a moment sooner.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...