Betanumerical
Veteran
Frankly, I don't know how they'll approach it. I just think that might be the inevitable case if they intend to show a lot of anything beyond architecture.
I have a feeling we'll be able to speculate more in the future when there's more than that one level to go off of.
I have a few idea's, but they are limited because i don't actually know the limits of edgegeom. I guess the outdoor requiring more power is because you can see everything and because you have to be able to see a long way?.. But then on the flipside wouldn't outdoor require a lot less shadowing? (I remember certain games, doom3 eg. taking up a lot of power when turning shadows on). Hmmmm, we need more information .