No.And now look at the KZ demonstration - and it's the same.
You crashing here and going through it to blow-up this "arc-gun".
We must look at differend walkthrougs.Believe me, there's a lot of smoke (literaly) and mirrors going on in there. Again, notice how there aren't any doorways or windows so that no building interiors have to be displayed...
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Doors, windows, objects for hiding, preaty detailed and freaking far away from player.
Yeah.no Hellghast soldiers stading guard,
They must be loaded, when you get near.
'Cause it's too not optimal load them, when you must run 15-20 minutes to them.
Look closer.no crates or other little objects to provide cover in a gunfight. Just large, beautiful, but empty pieces of architecture.
Just as in Halo 3, as far as I saw.You'll have to walk through a linear and constrained path to get there and the game will only load enemies and interiors and other content once you're around the next corner.
Look closer.I don't know how else I could explain it, so even if you still don't get it, I'm done...