Prophecy2k
Veteran
I do find the comparisons to Skyrim pretty funny. That game garners universal acclaim despite having awful writing, a tacky design sense, terrible combat and catastrophic bugs. But in the case of Dragon's Dogma they've done a lot of hedging, as if worried about being too critical or praising, perhaps fearful of being caught on the wrong side of Demon's Souls type fan reception.
I'd disagree with all of this personally.
I didn't find Skyrim's writing to be all that horrendous. Although i admit I have a pretty high threshold for such things. It's only when a game has writing and voicework as bad as the Bionic Commando (3D one) game that I really can't enjoy it.
Skyrim's design i thought was pretty good and enjoyable too, and i felt the combat was able to serve it's function (wasn't terrible, but I agree it wasn't amazing). I'm still at a loss as to why Sony didn't push to get them to implement a Move patch for the game with 1-to-1 controls. Something more akin to Dead Island with location based damage too would have been excellent. Eitherway what was there didn't take too much away from the game.
DD on the other hand seems to be another victim of western-slanted reviewer bias to me. If a reviews' criticisms are purely made up of poorly articulated, overused and completely unqualified statements like, "such-and-such is generic", "controls feel clunky", "Story is bad" etc etc, my alarm bells instantly start to ring. Too many western reviewers make me sick with how utterly close-minded they are, i.e. "if it's not from one of my favourite uber hyped devs, it won't score more than a 7.5".
I'll be picking this game up and seeing for myself. F@ck the gaming press.