Great analysis from Alex. Didn't realize there was such a big difference in performance between the old build DX11 and new build DX12 with RT off. I would have liked to have seen a direct test of the old version in DX12 vs the new DX12 though.. just to be thorough and see if there have been any regressions from there. I've always ran RE engine games in DX12 since the very beginning, as I vaguely remember it feeling smoother.
Resident Evil's new PC patches compromise visuals and hit performance hard
If you're not using ray tracing, don't upgrade - it's that simple.www.eurogamer.net
Resident Evil's new PC patches compromise visuals and hit performance hard
If you're not using ray tracing, don't upgrade - it's that simple.
Honestly, performance in the RE engine games has always been great for me so I've never had a reason to be disappointed with it. I've also always downsampled the game, so I've never really noticed those over-sharpening artifacts before either... but as per the video they're definitely there clear as day at native resolutions.
The RT implementation is obviously based around consoles... we knew that was going to be the case because this was an AMD marketed game. Still though.. the RT implementation looks much better on PC than it does on console.. and is a MASSIVE improvement over the SSR implementations.
-The Broken TAA and resolution slider is inexcusable. Basic testing should have caught this... they outright have settings which don't work in their game. This needs to be addressed!
-The removal of AO settings is inexcusable. Just have the game change to "on" when RT is enabled.. and allow the user to choose when it's set to disabled.
-The half/quarter rate enemy animations is inexcusable. There's absolutely no reason why this shouldn't have been addressed for this update..
Hopefully Capcom will address the broken settings at the very least. But we all know that would require a lot of people to specifically complain about the issue.. and Capcom tends to drag their feet pretty hard when it comes to this stuff.
Also, unfortunately for us, them offering the old version is probably as close to a "fix" as Capcom is going to give us..