FSR 3.1 announced.
Big improvements seen in Ratchet and Clank.
Temporal Stability:
Old:
3.1:
Ghosting:
Old:
AMD FSR 3.1 Announced at GDC 2024, FSR 3 Available and Upcoming in 40 Games
Last September, we unleashed AMD FidelityFX™ Super Resolution 3 (FSR 3)1 on the gaming world, delivering massive FPS improvements in supported games. AMD FSR 3 is the latest version of our cutting-edge open upscaling technology – adding advanced frame generation technology for significant...
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Introducing AMD FSR 3.1 with Improved Upscaling Quality
Announced today at our GDC 2024 “High Performance Rendering in Snowdrop Using AMD FidelityFX™ Super Resolution 3 (FSR 3)” presentation, AMD FSR 3.1 will have some significant improvements, new capabilities, and updates:
AMD FSR 3.1 will be available for developers on GPUOpen in Q2 and will be coming to games later this year.
- Upscaling image quality improvements:
- Improved temporary stability at rest and in movement – less flickering and/or shimmering and “Fizziness” around objects in motion.
- Ghosting reduction and better preservation of detail.
- Decoupling FSR 3 upscaling from frame generation:
- Allows FSR 3.1 frame generation technology to work with other upscaling solutions.
- New AMD FidelityFX API:
- Makes it easier for developers to debug and allows forward compatibility with updated versions of FSR.
- Vulkan® and Xbox Game Development Kit (GDK) support.
AMD FSR 3.1 Upscaling Quality Improvement Examples
The first announced game to be getting AMD FSR 3.1 is Ratchet & Clank: Rift Apart from Insomniac Games, Nixxes Software, and Sony Interactive Entertainment. The game update will add all the goodness of FSR 3.1, including decoupling frame generation from upscaling, so it can be used with the other upscaling solutions the game supports, and improvements to FSR temporal upscaling image quality. Below you can see examples from Ratchet & Clank: Rift Apart that show some of the upscaling improvements of FSR 3.1.
Big improvements seen in Ratchet and Clank.
Temporal Stability:
Old:
3.1:
Ghosting:
Old: