Charlietus
Regular
A lot of the xess implementations have had weird problems, but when it's done well, I'm pretty sure that it can be considered better than TSR. And at the same time, xess can be implemented in all game engines, unlike TSR.It hasn’t been used in any console game AFAIK as it’s a fair bit more expensive than FSR 2.
From watching DF videos, it seems inconsistent.
Testing on it is really limited for the Intel cards version, so I can't really bring examples. But I had a arc a750 and tested xess and TSR in some unreal engine stuff, and at lower res I could see some advantages.
TSR is the best non ai upscaler, that's for sure.