I am not sure about that. Killzone SS was ready for launch, Infamous not long after (and this game already used a handful of PS4 own hardware tricks) and they ported TLOU very quickly with a very small team. Seems to me their main teams are adapting very quickly to PS4, for their first game, compared to PS3.Coming from CELL optimised games engine to x86 based engine wasn't easy for Sony studios...
I am not sure about that. Killzone SS was ready for launch, Infamous not long after (and this game already used a handful of PS4 own hardware tricks) and they ported TLOU very quickly with a very small team. Seems to me their main teams are adapting very quickly to PS4, for their first game, compared to PS3.
I think that they are getting more ambitious than previous iteration (UC4, Horizon, God of War rumored to target also PS4K, Dreams, Tomorrow children) which would explain the delays with those games at least.
Gran Turismo 7 scheduled development time is still perfectly normal.
Something along the lines of "even launching without any games, 10 million people will buy it because its the new PlayStation." IIRC.When has Sony been complacent?
Saying and doing are very different things. You can't stop executives from saying dumb ass things.Something along the lines of "even launching without any games, 10 million people will buy it because its the new PlayStation." IIRC.
You can't stop executives from saying dumb ass things.
On PC everybody seems really happy that 1 company has a complete monopoly. Even going as far as boycotting developers who don't want to pay 30% to the monopolist..
Complacent? It is the same thing than last gen a console begin to turn things around with exclusive title into third year of existence (2009 for PS3, 2016 for PS4...)
There were a little more exclusive games before 2009 on PS3 than before 2016 on PS4 but market has changed shooters is a genre dominated by third party release and car game market shrink...
AAA games is more expensive with a team of 200 people in Guerrilla or 300 in Naughty Dog without counting outsourcing art team and development of a AAA games is a little bit longer (two years on PS3, 3 years on PS4...)...
We were told prior to the launch of PS4 that development time would decrease bc it was easier to work with, we have less first party software in spite of that. I'm not saying Sony today is complacent but the risk is there if they are 30mm units ahead of MS. I'm a Sony guy and always have been but I'd be lying if I said I was satisfied with the offerings at this point in time on PS4.
Naughty Dog were a little bit more than 110 for Uncharted 1 now they are more than 300 and have 7 to 10 outsourcing art studios.
See Gnomon video they said artists, game and level designer have much better tools than last gen but it takes more time to make a game.
AAA development is very difficult now. Think about pre 2009 PS3 and you will see it was not much better...
There were more diversity some studios were closed(Studio Liverpool, Évolutions Studios, Zipper Interactive, Incognito Entertainement...). Some genre are dying with much less dales than before(car games...)...
Some shooter series died with not enough sales are cancelled(SOCOM, MQG, Résistance
They are making God of War 4. Their big secondary project went down in flames few years ago, causing a army of devs to be fired.
Well, if the game is bad, then the project has no future. Games are canceled all the time, for all platforms, but they rarely get public attention. Reportedly, Rime was never playable. All trailers were CGI and team that make it had leadership that did questionable things.With Rime which was another development hell it was not an easy beginning for Sony exclusive game.
Well, if the game is bad, then the project has no future. Games are canceled all the time, for all platforms, but they rarely get public attention. Reportedly, Rime was never playable. All trailers were CGI and team that make it had leadership that did questionable things.
MS had its share of high profile failures this gen [Fable Legends, Phantom Dust, that action/spy game from studio that is now making Gears4].