Surely there's a game you are forgetting.... Waves hands.
what the kickstarter one ?
Surely there's a game you are forgetting.... Waves hands.
what the kickstarter one ?
lol sorry I forgot , what year was that lolNo, the Kinect one: Fable: The Journey.
Tommy McClain
I'm not against a Fable Trilogy remake while the Fable next is in development, but only if they farm it out and don't waste valuable Xbox Studios time on it.
You know, I recently watched a youtube video about someone using quick resume, and the more I think of it, it's actually a really killer feature and probably the most truly "next gen" type feature of the current machines. It's pretty darn slick, you know. 6-8 seconds to completely change entire game states, pickup exactly where you left off. It's very impressive, especially when you go from one visually impressive game to another, like Gears 5 to Forza Horizon 5. As a PC gamer, that's actually a feature I'm quite envious of. A real "next gen" PC experience would be if say for example in Steam you could have a "shelf" in your library of 10 games with "quick resume" states.. and having those states load instantly when you click on them.. that would be insane to me.
Kudos to MS for implementing that feature into their console. I doubt it would be feasible for PCs though?
I doubt it would be feasible for PCs though?
Oh, I'm sure it's 100% possible with any SSD, even currently. I'm just more of less thinking of the feasibility of building that feature out and implementing it without causing too many issues with other aspects of the OS.Probably entirely possible, with atleast pcie3.0 nvme, direct storage, solid amount of fast main ram and windows 10/11/game optimizations. There would probably be need for allocated space on the ssd for this kind of features.
Oh, I'm sure it's 100% possible with any SSD, even currently. I'm just more of less thinking of the feasibility of building that feature out and implementing it without causing too many issues with other aspects of the OS.
I would LOVE for Steam to do that, and preferably, Windows 10/11 itself. Hopefully it can happen at some point. It's always worth a chance throwing enough feedback at MS and Steam. MS specifically seems to actually want to improve their image in the PC space, and I believe now they are seeing "what they've been missing out on" this whole time.. so adding these gaming focused features to Windows 10/11 would go a long way, imo.
It must be complicated by PC’s split memory pools, separate GPUs, and multiple GPU vendors (architectures and drivers).
If they can fix streaming/software stack, called Direct Storage, i doubt they cant fix the save state/resume feature.
When you look at how well proton runs Windows games on linux (and Crossover on Mac/linux), and allowing for saving effort to not translate graphics APIs, you would think pretty damn well. It boggles my mind that there is not an Xbox kiosk mode built into Windows 11.I'd be interested to see how well a "run game as VM" setup like the Xbox has would work on PC.
When you look at how well proton runs Windows games on linux (and Crossover on Mac/linux), and allowing for saving effort to not translate graphics APIs, you would think pretty damn well. It boggles my mind that there is not an Xbox kiosk mode built into Windows 11.
A lot games don't run well on a lot of machines. Hell, Windows 11 isn't officially supported at all on a lot more PC hardware than it is, but it's not about catering to everybody.Performance. It wouldn't run well (as well as an xbox) on a lot of machines.
It wouldn't run well (as well as an xbox) on a lot of machines.
Games sold as console games have a different expectation.A lot games don't run well on a lot of machines. Hell, Windows 11 isn't officially supported at all on a lot more PC hardware than it is, but it's not about catering to everybody.
This is not technically complex, there are probably compelling business reasons for Microsoft not to do this.
Not only that, but the entire reason for it is to preserve games, and "backwards compatibility"... it's not like it begins and ends with the current PC hardware out there. Just as with any other game, there's going to be people who can't run it well... yet if they buy said game, it stays with them and they can always go back to it once they have more powerful hardware in the future.A lot games don't run well on a lot of machines. Hell, Windows 11 isn't officially supported at all on a lot more PC hardware than it is, but it's not about catering to everybody.
This is not technically complex, there are probably compelling business reasons for Microsoft not to do this.
Interesting.. In what way?Games sold as console games have a different expectation.