So is it really that much of a next generation console compared to One X?
It has a modern CPU & storage. Also, while the raw numbers are lower in the GPU, RDNA2 is much more efficient per gflop/s than GCN.
Honestly I think this is a terrible idea. It cheapens the brand and won't really have an audience. It won't get much, if any notable media attention and any marketing efforts put into are money that could have been spent promoting the flagship.
I really want to hear third-party developers thoughts on this...
I very firmly disagree. This is the first time anyone has done a two-tier launch right. The key point is that the architecture of the consoles is identical, and the CPU power is the same. This means that you can do a two-tier game by resolution/refresh rate scaling alone. Just design for 4k on the XsX, and at the end cut resolution to 1440/1080 depending on which gets you closer to your frametime targets for the smaller console. Also cut texture quality (and maybe some finer lod levels on models) until you fit into memory, and you're golden.
They will have very little marketing spend for the smaller console. It will just be sitting there right next to the big one in every store, and will be marketed pretty much by it's price tag alone. They will effectively make as much or more money (all digital probably means no used games) out of game sales on the small machine as they do on the big one, so they won't mind which one you pick, and they get to show off the splashier 4k graphics wherever they market them.
Only 512gb SSD for an All-Digital console...and it doesn't seem to have a port for extra storage.
On XsX, the port is on the backside. I expect this to be true here too.
There's no way it doesn't have the exact same, tiny little port for extra storage. It's easy money for MS.
A million times this. A NVME connector is cheap. Even though they are pinching pennies building these things, they will definitely recoup the expenses in whatever tiny fee they levy from drive manufacturers for calling themselves Xbox-compatible. They'd have to be Jack Tramiel-level self-defeatingly stupid to not include it.
If an Unreal Engine game appeared at 1440p on Series X where does that leave the other three boxes?
Somewhere between 720p and 1080p on the XsS, and probably nowhere on the others because they can't hope to run it.