AF is 16x for all BC titles on series X consolesAnyone have any ideas why Xbox series run 1080p game at a much sharper picture than a PS4 pro?
I only compared destiny 1 tho
AF is 16x for all BC titles on series X consolesAnyone have any ideas why Xbox series run 1080p game at a much sharper picture than a PS4 pro?
I only compared destiny 1 tho
The canadian deal was fairly decent.Amazon.com: Xbox Series S + SteelSeries Arctis 3 Wired Gaming Headset (White) : Video Games
Amazon.com: Xbox Series S + SteelSeries Arctis 3 Wired Gaming Headset (White) : Video Gameswww.amazon.com
The prime day sale was pretty good. $295 for the series s and the steel series arctis 3 wired headset. I think its all claimed but you can join the wait list.
The woot deal is better when its avalible at $250 for just the console
Think $250 is the sweet spot for this console. Hopefully we see that for the holiday.
The canadian deal was fairly decent.
Series S + 2TB external xbox drive for the 379 price point. (https://www.amazon.ca/dp/B0B3LTC3PP/ref=twister_B08P8X6M72?_encoding=UTF8&psc=1)
Or a 50 dollar gift card and Series S for 364? (https://www.amazon.ca/dp/B0B27HVH1B/ref=twister_B08P8X6M72?_encoding=UTF8&th=1)
It was enough to shoot XSS up to 41, XSX dropped back to 19 from 6 after Prime day.
379What is the normal price in Canada ?
oh those deals are pretty good then.
if Series supply is starting to be > demand, then yes, they'll start dropping the prices etc to equalize. Series S is probably getting close to a hard drive upgrade or a price drop. But likely I think the latter.oh those deals are pretty good then.
I am wondering if MS will have a full price cut in the fall or keep it at $300 and do promotional prices and then drop it for starfield in the spring
if Series supply is starting to be > demand, then yes, they'll start dropping the prices etc to equalize. Series S is probably getting close to a hard drive upgrade or a price drop. But likely I think the latter.
If it’s the difference between fitting and not fitting a bvh tree; that might be just enough to get RT enabled in some of those titles where it is disabled.Hundreds could mean ~200Mb, which is still a plus I suppose.
I think this is a reasonable assumption, though this may not actually be true IIRC. I recall reading previous and older GDK documentation indicating at least on Series X, the whole 10GB of memory wasn't actually available for the GPU either, it was less, like 9.5GB. We assumed if there was going to be corner cutting, it would have been on the 2GB chips, taking from the slower pool. It just wasn't the case.It is worth to keep in mind that any extra memory must come from the slower 56GB/s memory pool.
Isn't the system reservation for the faster memory pool on both the XSX and XSS just 32MB?I think this is a reasonable assumption, though this may not actually be true IIRC. I recall reading previous and older GDK documentation indicating at least on Series X, the whole 10GB of memory wasn't actually available for the GPU either, it was less, like 9.5GB. We assumed if there was going to be corner cutting, it would have been on the 2GB chips, taking from the slower pool. It just wasn't the case.
We're not sure why of course, but something of note.
That is how I understood it, going off the one set of leaked GDK release notes. There were also other statements (during a technical interview perhaps) saying on Series S the games don't use the slower memory segment as its entitely system or dashboard use. I don't have the link to this right now.Isn't the system reservation for the faster memory pool on both the XSX and XSS just 32MB?
I don't know, this is the first I've heard of that system reservation being so small.Isn't the system reservation for the faster memory pool on both the XSX and XSS just 32MB?