Xbox Series S [XBSS] [Release November 10 2020]

BRiT

(>• •)>⌐■-■ (⌐■-■)
Moderator
Legend
Supporter
This is the technical thread for Lockhart.

Official Introducing the Product: https://news.xbox.com/en-us/2020/09/09/introducing-xbox-series-s/


Specification Comparison with Series S and X:

Tech-Specs-1.jpg



Estimated Retail Price: $299 direct or Xbox All Access with Game Pass Ultimate @ $25 a month for 24 months, and £249.99 direct for those in the UK, and $379.99 Beaver Bucks for those in Canada.

We’re expanding Xbox All Access this holiday to bring you more ways to jump into this next generation. With Xbox All Access, you can get a next generation Xbox with 24 months of Xbox Game Pass Ultimate with no upfront cost, for just $34.99/month for 24 months for Xbox Series X and $24.99/month for 24 months for Xbox Series S. If you are already an Xbox All Access customer, you can take advantage of our flexible upgrade options. We’re expanding Xbox All Access to fans in 12 countries this holiday, expanding to Canada, Denmark, Finland, France, Norway, Poland, South Korea and Sweden. For details and supporting retailers and partners visit https://www.xbox.com/xbox-all-access. [ https://news.xbox.com/en-us/2020/09/09/xbox-all-access-expands-to-12-countries-this-holiday/ ]

Releases November 10 2020.


3lo1ApE.jpg



Trailer:
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Rough Size Comparison:
 

see colon

All Ham & No Potatos
Veteran
Supporter
I'm curious why they included a hardware scaler in Series S. Modern GPUs can scale a 1440p render target to 4k pretty well. Having a hardware solution makes me wonder if there is something like a fixed AA/sharpening combo that gives a better result.
 

iroboto

Daft Funk
Legend
Supporter
Last gen flops or next gen flops?
He quoted the wrong area:

>> Xbox Series S delivers approximately 3x the GPU performance of Xbox One
~4.2 TF

They continue to advertise that SFS is only on their next gen consoles - so it's either their version of SFS, or the entire SFS feature.
 
Last edited:

HBRU

Regular
I'm curious why they included a hardware scaler in Series S. Modern GPUs can scale a 1440p render target to 4k pretty well. Having a hardware solution makes me wonder if there is something like a fixed AA/sharpening combo that gives a better result.
So it seems
 

Strange

Veteran

the fact that they posted this image

Tech-Specs-1.jpg


It should be official. confusing specs to say the least

Interesting points:

CPU is the same but running at 3.6Ghz and 3.4 with SMT, both 0.2 Ghz slower than the X
20 CUs at 1.565 Ghz = 4Tflops.

Ram is really odd
for the S
10 GB GDDR6 RAM
8GB at 224GB/s
2GB at 56GB/s

for the x
16 GB GDDR6 RAM
10GB at 560GB/s
6GB at 336GB/s

that''s what? less than half?

other stuff is identical
 
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