Oh no, memory cost has gone down significantly since launch. I dont think Sony is paying anything above $36 for the current gen console's memory. And the PS5 is retailing for $399 and above. And in any case the biggest cost of the BOM was the SSD this gen(which also dropped significantly) that wont be the case next gen, most likely memory will initially cost more than storage. 32GB GDDR7 wont be an issue in 2028 if anything they will use GDDR7X or any other higher bandwidth variant. 4GB modules are a possibility say under GDDR7X so 40-48Gbps per pin data rate. There were people thinking current gen consoles were going to use GDDR5 in order to save costs but for a console supposed to last 7-8 years it doesnt make sense to skimp on memory for all the technical benefits. Memory is one thing that definitely drops down in cost over the lifetime of a console even when you factor in all the political economical headwinds. So unlike PCs, it makes sense to get the most expensive performant type of memory at the start of the gen and reap the benefits in developer creativity while the cost goes down. On PC you can swap out the GPU for one with a newer faster GPU with newerre memory, on consoles you cant.What do you mean by "32GB GDDR7 won't be an issue in 2028"? It's not like those chips are going to come down in price substantially. If for a PS5 Sony's is spending, let's say, 20% of the budget, it's not like they can spend 40% of it for PS6 just because developers want more memory.
So 8 4GB modules on a 256 bit bus for 32GB of memory. With a midgen refresh they could add 2-4GB DDR5 for system tasks but keep the 32GB of memory for gaming.
That wouldnt be double the memory. That would be 12% increase in the amount of memory for gaming. From 16-18, and the memory bandwidth as well would only increase around the same percentage. That hw wouldnt handle next gen titles which would require close to twice of the current memory bandwidth. I also just dont see devs telling Sony, "if you increase memory by 12% that would be a generational leap". 6GB of DDR5 isnt really comparable to the 16GB of GDDR6 memory for gaming currently available on current gen consoles. You need like 2x the current memory and memory bandwidth for a real generational leap that would last 7-8 years from 2028-2036.Now that 3GB's chips are getting produced, I was thinking something like a 192 bit bus, 6x3GB's of GDDR7 (so 18GB of GDDR) plus 6GB's of DDR5 for the OS. Almost double the memory available for games for similar or slightly higher costs.