What do you mean by core game? And why wouldn't a platform such as Wii not count minigames (or one entire game that is a collection of minigames) as a core title? These titles seems to do pretty well on the machine and the sales seem to back it up a little bit. It's not Nintendo's fault that many other 3rd party devs are failing to capitalize on that.
The Wii's biggest problem is that they're not. Publishers know minigames can sell, even third party ones, and that encourages publishers to release only a very narrow range of game types. And it's a vicious cycle; publishers aren't encouraged to release more traditional, big-budget games, particularly in the West, and because traditional, big-budget games aren't released, the Wii can't prove whether it can or can't sell these titles. The PS3/360, meanwhile, have proven that though they don't dominate the market the way the Wii does, they certainly can sell these games.
Maybe what a "core" game is is shifting in terms of what type of game can be considered.
Fine, whatever. By 'core' game I mean established game-types and franchises. If core game shifts to mean 'minigame collection', that hardly means RE6 or MGS5 or FFXIV etc. etc. will be developed primarily on the Wii, as was the case for the PS2 last-gen. (Okay, RE may be a bad example.)
I'd imagine a lot of franchises might not work so well on the Wii without seriously overhauling the gameplay.
The Wii also has traditional input methods; even the big-budget Nintendo franchises take advantage of these, so it's not like every single game must have waggle.
I'm sure some devs are working on it, but what if thee franchises sell poorly on the Wii because they don't provide the type of experience that a Wii gamer is looking for?
No one knows what a Wii gamer
is. Depending on who you ask, the Wii gamer demographic consists
mainly of: grandma and grandpa, the more 'casual' PS2 owners migrating from last-gen or hardcore gamers. If anyone knew who's buying those 30 million consoles, they'd be rich.Publishers seem to be betting on the 'mom and dad' demographic, if only because Nintendo seems to be focusing on them too.
Nintendo set out for making an innovative machine and innovative software for its machine. Minigames are apparently part of those "core" games.
That goes against what other Wii owners are claiming: that traditional games are alive and well, as seen by the sales of games of Nintendo's main franchises. The people buying these games are likely not the same ones buying Carnival games, for instance. And they're the ones most interested in the big franchises coming to the Wii. Mom and Dad gamer, if that demographic really exists, probably doesn't care a whit whether CoD6 has the Wii as its lead platform.