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Deleted member 11852
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The problem with this is that they haven't fixed the problem with Bethesda's previous dialogue systems (that their writing is awful) rather they have eliminated that risk entirely by hiding dialogue and not exploiting the power of a good CHA system
I was only talking about the mechanics of the conversation system, I'm really expecting very little from the story and dialogue because.. Bethesda. I do get your point, I really do! But I continue to reserve judgement until I've experienced the game myself.
I think truly dynamic and reactive dialogue is very tricky to do, particularly if you're taking that brave (and restrictive) route to have everything voice acted, but I applaud them for trying to fix the problem even if the new system also isn't great.
As Albert Einstein said, "failure is success in progress"