The GT5 expectation thread (including preview titles)*

Discussion in 'Console Gaming' started by mckmas8808, Dec 20, 2006.

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  1. Hale

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  2. Clockwork

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    I am downloading the demo right now. I finally managed to get in. YAY!

    :grin:
     
  3. doob

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    It fails to 'wow' me. HDR doesn't seem to be implemented(in the 2 vids iv seen), the shadow thing someone talked about in the tunnel doesn't cast onto the car, all i see are simple hires reflections. I guess i just wanted to see something better than that demo.
    But ignoring my pretensious anxiety for a pretty GT5, they will very likely benefit much more from this demo at that stage being released like it is, since it will easily show and 'wow' the masses with the leap done in improvements the final game will logicaly have.
     
  4. mckmas8808

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    [​IMG]

    Picture of GTHD.
     
  5. Tap In

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    can someone get a behind the car "in game" pic up please? not a replay shot?

    thanks!

    So far this game looks hot
     
  6. Acert93

    Acert93 Artist formerly known as Acert93
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    http://www.gametrailers.com/player.php?id=13485&type=mov&pl=game

    While a TGS video, the video does show how the cars and world (mildly updated PS2 course) are very dijointed from eachother. Of course GT isn't really about the graphics, but I never understood taking PS2 assets for a next gen racer. It just looks... very wrong. That and the bumper cars. Maybe we can get PD to put their uber sexy cars in T10's world :razz: Of course the final releases of both should be stellar, but both need a bit of work at this point.

    Looking forward to damage modelling in all modern racers. Even to an average racer like Toca 3 it adds a lot of value and enjoyment, and more realistic strategy when racing with others or AI. You damage your car you run the risk of not being able to compete and/or being disqualified.
     
  7. Acert93

    Acert93 Artist formerly known as Acert93
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    I will have to take a look (hopefully it gets on a read vid site). I am sure Blim will have some good HD media up soon. I am sure it has improved a lot and looks good. PD are killers when it comes to graphics.

    Now we are talking. :yes: No reason a flagship racer should be without dynamic weather (better be a user selectable option!), damage, cockpit view (although a rough trailer & hood cam that takes road grade, texture, and inertia into account is also very good IMO as well), and so forth. Shaping up niiiiicely. Now lets get those real world cars... into a real looking world :smile:

    To their credit, they have dumped a ton of work into what is for all intent and purposes a free demo that is in many ways a port. A full GT5 next gen game, as always planned, will surely do away with almost all of these complaints.

    While there are good and bad of the demo, as a game I don't see any reason to harp on it too much. PD has moved onto another project and people get this for free. What they have shown us though is great. If they can get these cars into an equally great looking world with all the necessary features (especially improved AI, online, damage modelling, PGR3 like cabin view) then GT5 will be yet another killer system seller.

    Awesome car. Just... jaw dropping. Color saturation and lighting (especially the highlights) make it look nearly like an oldish photo. Why cannot all next gen games look this good :razz:
     
  8. Hale

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    This demo is way better than what was shown at TGS. Cars and tracks looked indeed dijointed in the TGS-version.

     
  9. Tap In

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    yea, between this and Motorstorm the PS3 looks like it can produce incredibly realistic lighting. (in the right hands)
     
  10. avaya

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    I'd say graphics are 50% of the appeal of a racing sim for most people. For immersion you need to wow the audience. All previous GT's did that with GT2 and GT4 having a slightly less pronounced affect becuase they were not the first on a new platform.
     
  11. RavenFox

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    You ask and so shall ye receive. Blimblim over at neogaf posted his 1 lap with the Lancer Evo 4.

    1280x720p Enjoy! :)
    http://www.playsyde.com/leech_3468_fr.html
     
  12. BlueTsunami

    BlueTsunami I laugh at you! HA HA HA!
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    Some more pics from GAF

    The Blue Ferrari is like....insane. The car is visually appealing to begin with (in real life), it just looks so perfect in those screens.
     
  13. RobertR1

    RobertR1 Pro
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    The download is up on the US store! If you can manage to connect, you can start downloading. I'm at 25% at the moment :)
     
  14. Clockwork

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    These are my impressions I posted at Rage3d:


    BTW, I think there is a reason we have only been seeing intro shots/replay shots being posted. But I think you can figure it out. I wish I could figure out how to get some good shots from my camera, everything is coming out too grainy or blurry.....

    http://img.photobucket.com/albums/v453/Clockwork2004/gthd1.jpg

    http://img.photobucket.com/albums/v453/Clockwork2004/gthd2.jpg
     
  15. RavenFox

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  16. "Nerve-Damage"

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    :shock: :shock: :shock: :shock: :shock:
     
  17. RavenFox

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    Your kidding right? I already posted in game driving vid and now another. I dont know what game your comparing this too with your review because this demo so far eats all. Have you seen the selfshadowing on the Ferrari pic?
     
  18. Clockwork

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    I will go out and say it right now...I find the >1yr old PGR3 on XBOX 360 to be more impressive.
     
  19. RavenFox

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    lol. Sure it is
    [​IMG]
    [​IMG]

    The lighting alone owns.
     
  20. Karamazov

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    Imo the cars during replay look very detailed et impressive, but the track and the sounds are terrible, only last gen put in HD.
     
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