30%!
Does that mean Xbox 360 could have true S3D, without going to SD resolution?
http://www.eurogamer.net/articles/2011-05-23-full-stereoscopic-3d-hitting-xbox-360
Apparently coming... I suppose they may officially announce it today.
30%!
Does that mean Xbox 360 could have true S3D, without going to SD resolution?
Thank you beat me
(((((Interference)))
And yes there many talks and papers about 30% or even more performance gain if codding "on the metal".. and i see recently presentation(pdf) on Frostbite 2 engine says almost same thing.
I guess what he is saying is that judging by the fact that they have been coding on the metal for the PS3 and not for the 360 while both are getting similar results on screen then the 360 might have been getting much better results if they could get that additional performance
Which presentation was this and does it mention the 360 specifically? Very curious about the 360 version.
Be careful at some declarations... the things are not that simple & not means exactly what appears in a first glance... we talking when we'll see something of more concrete, but there are a lot of variables to talk of effective 30% & more new 'performance' to release... we need to consider a lot of more things.
Resistance 3 appears to be 960x704.
...
http://www.crytek.com/cryengine/presentationsCryengine 3 Rendering Techniques
And, one final interesting bit – there’s still some room on GPU side to push on the x360 - we ended up being CPU bound on the X360 for most cases, particularly during heavy combats (physics/AI/etc)
Didn't know where to put this...
http://www.crytek.com/cryengine/presentations
Interesting bit :smile:
Seemed like GPU wasn't as big of problem as CPU was.Hopefully they will do even better in 360 exclusive even though Crysis 2 was pretty amazing looking game on 360.