I thought PSP didn't have video out until one of the last revisions, like the PSP without the UMD drive that didn't sell that well?
It was introduced on the PSP-2000, released back in 2007.
I thought PSP didn't have video out until one of the last revisions, like the PSP without the UMD drive that didn't sell that well?
More like factored in to the release price. Perhaps a more realistic price forced by the industry is and always was on the cards, but Sony reckon they can sell a good few million to early-adopters at this inflated price. Similar to how XB360 could have been released at a higher price given how eBay prices reflected demand in the context of shortages - this would be like MS launching at $100 more than their intended $400 price to milk the first buyers. We'll have to see what happens to the price in the following year.
I just paid ~£20 for a 32GB class 10 for my camera.Are we comparing apples to apples though? We don't know the speeds? Even the really cheap 8GB card costs like 23 euro here btw.
Sony has hinted in the past that downloading games on the Vita will be a cheaper option than buying them off the shelves. The scuttlebutt from a recent Sony event is that the savings could be a dramatic 40 percent for ditching the box.
According to Thrifty Nerd, Vita games will be capped off at $39.99 at retail. Downloading a game at the same price would only cost around $23, however, saving you a pretty penny by going digital. Many gamers gasped at the Vita's spendy memory cards (4GB: $30, 8GB: $45, 16GB: $70, 32GB: $120), but these savings, if true, could soften that blow.
While this prospect is exciting for prospective Vita owners, keep your expectations low until we have official confirmation from Sony.
Unless they have dramatic anti-2nd-hand measures and need a lower average price because there won't be the trade-in infrastructure.
Yeah, I'll believe it when I see it.
The retailers would probably revolt if there was that big a differential.
Or demand the margins to slash prices. Otherwise, what incentive do they have to sell the hardware and the accessories?
patsu said:I went to the Vita Hill Social Club this afternoon. It should remain open until Vita launches. The street is a mid-up market shopping area, not crowded like Union Square, which is a big plus. Otherwise, parking would be a freaking nightmare. Anyway, the place is classy and cozy. Went in with my wife and kid.
Too bad their Internet was broken today, so web browser on PC and Vita timed out. The demo Vitas also didn't have PSN account setup. So I couldn't try Internet play even if the Internet connection was up. There was also no memory card in the Vitas, so no luck with the media players. The social apps (FourSquare, Facebook, etc.) were absent from these demo Vitas too. I suppose all these will get resolved once Vita launches in Japan.
What we did try were the games. We sampled LittleBigPlanet, Little Deviant, Sound Shapes, Reality Fighter. They all look like quality products. My son and I like Sound Shapes a lot. IMHO, it's the best game of the lot despite its simplicity. I would definitely buy it when I get a Vita.
LBP is as expected (I LBP series on PS3). Little Deviant was interesting too. What I wanted to try was Gravity Daze, but it's not there.
My wife jumped in when we played Reality Fighter. The AR fighters (created from our photos) were creepy but it was silly fun anyway. I fought with a toilet plunger while my son took a tennis racket.
Other folks tried WipeOut, Modnation Racer, etc. but I am not a racing guy.
They also had Sony's 24" 3D monitor set up there for Uncharted 3. I was pretty mad that they didn't have HMZ-T1 there.
Will probably revisit the place again. Hope they have Internet and PSN set up by then. I really want to eyeball the web browser and the non-games.
The screen is indeed very nice. My wife said it's not as dense as the iPhone 4S display, but it's comfortably bigger and also density is very very close.
The "polka dot" UI looks annoying in screenshots, but functionally, the UI performs its functions very well. All they need to do is to give us a sleek theme. I would be even more happier if they make the polka dot layout into a proper grid.
A few notes about its differences from XMB:
* You can rearrange the buttons or add/remove them like iPhone's "wiggle mode".
* To close an app, you press the PS button once, and then swipe from top-right to bottom-left. It's like tearing a page. The app will be unloaded.
* You can run 6 apps in parallel (I didn't try more). You can switch between them by pressing the PS button once, and then swipe the screen horizontally. If you are in an app, and press the PS button twice, you go into a strip layout mode that gives you a glance of all the opened apps at the same time.
* If you swipe vertically, you can go into the LiveArea, which I didn't get to try since PSN is not set up.
* In some screen shots, you see this quarter circle button at a corner. It's the notification button. Should be there if there are notifications waiting for you.
I bought an iPhone 4S yesterday and have been toying with it. Vita's OS UI is similar, but I still think Sony needs to differentiate itself more. Vita is nice but the press won't give it a rest. Sony should pull out all the stops to add universal RemotePlay, HMZ-T1 integration, a sophisticated PSN, etc. From what I can see now, Vita is a very good and solid start, but they are not out of the woods yet. Sony needs an oomph or wow-factor to silence the critics.
The recent PS3 4.0 firmware update is still the old way of doing things. They thought about their backend process but forgot about the end user experience. The Vita itself is actually closer to Android and iOS. Someone in Sony need to whip the PS3 team more.
And I only think that's realistically a Gamestop issue. I don't think the Walmarts, Targets and Best Buys of the world will stop stocking Vita hardware over digital distribution.
They might stock it, but they won't push it if there's no high margin sales for them. There's no shortage of products Walmart could find for that shelf space.
40% digital discount is unlikely. Unless Sony is moving to points.
40% less sounds about right what the discount should be in terms of what the customer actually is or isn't getting. I hope this is true.